As I said, It’s not possible to prevent aztec from growing, because aztec player starts with a rush which makes it not possible to rush against, then if you try to push age2 it means you are already losing since it’s pointless to fight against infinite free mm spam.
Nah, it is totally possible they sacrifice a lot of time and resources into making Warrior Priests. At the meaning time, they can barely train units enough to defend their whole base so you can take it piece by piece and deny hunts + gold.
I disagree, because rushing and then switching to warrior priests take very short especially with fencing school impacting community plaza.
Warrior (Community Plaza): Hitpoint decay rate doubled whilst nearby an enemy Town Center.
This is not enough nerf for Aztec.
1.Arrow knight should have 0.75x against infantry.
2.The rate of warrior spawn should be reduced.
That’s true. The arrow warriors should have less damage than they have now. And give them more damage when they fight against artillerys.
These guys’ damage is so broken that no units can beat them.
fencing school should not affect the the warrior and hero train time
yes the fortress age 2 pop unit with 10 damage is unbeatable
Watch out @anon18935754. Someone can treat your comment as a serious one ![]()
arrow knights have been meme tier material for 16 years and with 0 meaningful changes now need a nerf. lol
Lol, how aztecs defeat skirmishers then?? Because AK arent a counter neither ERKs. AK arent that powerfull
Could you give your opinions after fighting with arrow warriors plz.If you can,you ll know the damage of arrow warriors is really broken .Can you imagine that my skirmishers are melted by them and my cavalry even can t close them because the combination of arrow warriors and eagle warriors is op.I have no ideas to deal with it.
Lol arrow knights are bad, only thing that makes them even slightly viable is their range.
have you read my 30 page guide to the aztecs? im not some noob who has no idea what im talking about. arrow knights are mediocre. its the worst aztec unit, but the erks and coyote and whatever else accompanying them are scary
Is this your BAD arrow knight with 10 damage?my skirmisher that owns 144hp 18damage 3rof can do nothing before him except sobbing.
from the stat that is a triple carded arrow knight with 10 wp priest boost I think, so the goal would be to keep their numbers low before they can build up a mass and get all those cards in (they are very gold heavy)
additional points
- they have very bad targeting and firing animation, dont let ur units just stand and fire against them, micro towards them so they have to keep re-targeting
- they are also slower then other infantry, so again keep ur units in formation and micro towards them, they have will have to move and each time they reset their long animation.
or just have a few cav
- They are 2 pop, so never fight with even numbers of skirms, thats a recipe for disaster
you’re against extreme ai and what is clearly a dance buffed triple carded unit. if you had triple carded skirms, the arrow knights would be shredded by equal pop of skirms. dont throw some random screenshot out in a vacuum as a “gotcha!” moment. Arrow knights are also a skirm type unit anyway, skirms shouldn’t be expected to be a hard counter, just a population effective answer. you need heavy cav to really do some damage
divide those stats by 2 for your wild 100 hp per pop skirm lol
for comparison, imagine if i posted a screenshot of a plaza buffed triple carded elite axe rider. those are what, 350 hp and something close to 65 dmg. oh no these units are busted they beat my age 2 ruskets need nerf. well yeah, they’re powerful units because someone’s invested 3 shipments and an upgrade onto them and a constant drain of vill seconds on the plaza. if they’re getting away with that and you’re not able to mass upgraded counter units well, that’s on you. same holds true here, except you’re making skirms against them, which only slightly win when on equal grounds
So your meaning is that sending 3 cards for some units,they turn into a unbeatable unit naturally and you think that is matter of course?Boring opinions.I m really hope that British musketeers can be unbeatable after send the 3 same intensifing card.But they won t.Furthermore,it’s not about population.2 populations unit can be powerful but can t be unbeatable…
For cav,I said that my heavy cavs cant get close to them which be protected by eagle knight.
They are far from being unbeatable: they are trained and move slowly while you need to max plaza to be efective (spending villager seconds). Also both units that you are complaining about (AKs/ERKs) have to be trained from the same building without having a good training time.
All you have to do is to train the same pop of skirmishers with some musks, that are cheaper and train faster while counter ERKs.
of course thats not what im saying. you spin words so it looks like you’re somehow right. No. it means you cant make unupgraded soft counters into massed, carded units in greater population. Skirms aren’t a hard counter to arrow knights, so stop demanding that they should. Nearly every azzy unit loses to skirms hard, don’t need to add yet another one to the list
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