No joke, i’ve watched 1 min of the first game and i already can tell you are a really low elo player. And that’s just watching you, your opponent isn’t that good either.
Whatever build you are going for, just judging by the idle time of your tc and vills you are off.
- The scouting is bad, but since you are low elo that’s kinda fine. It’s kinda hard, but to improve it you should at least try to use your sheep a bit: keep a coupple of them under your tc and then use the other 2 to help your scout, You should also try to scout your opponent’s strat, but better get down to the basics first
- The vills on the straggler make no sense, vills numbers 7 goes to wood line and builds a lumber camp, Not only the vills on the stragglers are going to be less efficient than vills working on a well placed lumbercamps, but you are also removing wood can be used in different ways. First of all, in feudal you can put you gather point on them and then switch them to farms: this way they won’t be idle once you create them. The second reason is that they can be used as a secondary source of wood if your opponents forces you out of your main woodlines. this can be a problem especially if you cannot go for a second lumber camp straight away (which can happen in some build)
- Loom pop 9. Just no please, you hurt your own eco way more than you should ever do. Loom should be delayed as much as possible (meaning you should make it before clicking up to feudal age on arabia) because the more you delay the more you’ll have effective villagers working
- Going for mill without even touching the boar makes no sense either. You should always go for the first boar after you have sent 3/4 vills to your wood line depending on you strat. Judging by what you want to do you should do 6 sheep, 4 wood, 1 boar, build 2 houses and then build the mill
- Luring with a 22 hp vill is kinda a bad idea. Even if you have loom you should always use a full health vill because a lot of things can happen. I’m going to thrown a couple here just so you get an idea: sometimes vill bug out, using a low hp vill means he is gonna die. Another problem come the more you climb the ladder and that’s someone blocking you vill with a scout: luring with a full hp one help you to survive
- You went up a 29 pop with a eco that wans’t even set up for a FC. Not many tips i can give you on that, just go check a good FC build if you wanna go for that
- The build you went for was so bad that you got killed at min 17. This can be prevented in 2 ways: wall or up faster and make units. I already hear man, “but in my strat i use towers to defend”. Tower defence is not that great unless you are walled because if you make only one tower he can sit under it with army, if you have to make two towers on every resource you’ll butcher your castle age time so much he’ll kill you with knights and siege or whatever he wants really.
You want to go for tower defence? fine, but then you’ll need to go up faster since by going for asort of naked fc doesn’t allow to defend yourself from well done feudal aggression. Tldr; going for onyl tower defence is not good enough if you are not wall and you don’t go up a bit faster
That was the Teutons - Japanese game
I’m watching the Teutons - Malians game, not writing all your mistakes again, just highlighting that you arrived in castle at min 20 with 37 pop and no military unit on arabia.
This game confirms me that you are a low elo player simply by the fact that your opponents boomed his way to 170 vills instead of killing you in early imp since you had no map control or units (player that at one point had 80 idles). I also sincerely belive that he was afk at one point because he had 120 idle vills.
If you like to play this way be my guest man, but for competitive age this makes no sense whatsoever and you should stop suggesting this stuff to players who legitimately wants to improve