Good day, before i start my post, i would want to state that i do not seek to doom post, nor bring unnecessary negativity, i just want to state true facts that in my opinion have brought aoe4 to its worst state ever.
Im Marco, some of you who have been around for a long time may remember me, i’ve always defended this game because i always truly thought it was a great game with amazing potential, and i was right! From 2023 to 2024 this game in that window of time became the best Aoe game to play, there are not “buts”, there are no “aoe2 or aoe3 were better”, no, during that window of time, aoe4 was factualy the best aoe game, the game had the best balance, was going to recieve the largest expansion an aoe game had ever recieve and factually it was the best option when someone asked “what aoe should i buy”.
So, what happened? Why am i making this post? First off, ive been playing this game way before it actually launched, way before any “public open stress test” or open beta, i was a member of the closed beta, like some others here, not sure if they are still around. I believe that if someone can say that this game was better before, that is me, who has played all eras of aoe4. (Beta,stresstest,launch,s1 to s12), ive played in all these eras, and i can confidently say that right now, we are in the worst of them, at least in some key aspects, not all of them, let me expand on this point by point.
1-) Lack of clear vision.
Okay, can you please explain to me why are there mythological monsters and biomes into the core experience of Aoe4? What happened to the “oh we want to make aoe4 a game that prouds it self with history and groundness”, what happened there?
Yes, we had these as well in season 5 and 6, but it was different back then because these were seasonal events, people understood that there were not part of the aoe4 core experience because these were LIMITED TIME EVENTS. But now with each season you bring back these weird AoM type things and you make it permanent?? What do you mean that when i go to the multiplayer tab i can search a game for “Quick Match”, “Ranked” and “Map Monsters???”, what is this?? Age of Empires or Age of Uncanny 5 year old monsters? what happened with the historical groundness and seriousness aoe feels proud of?
Can you imagine Ensemble Studios adding map monsters to aoe3 or to aoe2 back in 2005 or 1999? No right? well then just dont do it for aoe4! Make these monster units be cheatcodes and you would resolve the issue altogether, and you can reuse the content, in a way that at least feels serious and grounded, cheats are meant to be fun and weird after all, but aoe4 is not meant to have map monsters and enchanted grove as part of the main experience.
2-) Stop creating content for 1% of the playerbase
What’s with releasing variant civ DLC’s for 15/20 dollars, when sultans ascend, a DLC that brings to you 2 civs, 4 variants and 1 campaigns costs 15 dollars?
There is something seriously wrong here, however lets get back to that later because i first want to make a point out of this, stop making content for 1% of the playerbase.
If i were to ask WHO WANTED 4 VARIANTS as a DLC this year, i believe with my whole heart that only 1% would reply “i did”, because there is no way as a normal player that you would preffer reused factions before new art, new voice lines and new cultures.
The playerbase WANTS new civilizations, not variants, and the thing that worries me is that this was made clear to you WE and Relic after the first variant civ DLC launched (Knights of Cross and Rose), and you still didnt listen, and went on with the publish of this Dynasties of the East DLC.
This is the result of not hearing the playerbase:
Sorry for the poor quality, as you can see the game DLC peaks are going down in numbers and players are loosing interest much quickly. Not to mention, that the aoe4 numbers we have today are thanks to sultans ascend which boosted the numbers from 7k to 17k avg, with 30k peak, so if anything, these DLC are not mantaining any of the numbers that Sultans Ascend granted aoe4.
This player count number will keep going down unless you hear the cries of the community and you actually get to work on new civilizations and campaigns, remember, the competitive playerbase is not even 25% of the full playerbase that makes up aoe4, even if they are the loudest. The casual playerbase should always be the target. What do you think, that aoe2 was made with the competitive side in mind in 1999? Of course not.
Bringing it up again, what is with this sudden price spike in recent DLC’s? and who thought 20 euros for a variant civs DLC was a good and respectful price? Aoe2 it self costed 20 euros back then, why should i buy a DLC that costs the same as a full game, this price is outrageous for how little content it brings.
3-) Communication is non-existant
This is relic fault now, what happened with the roadmaps relic? The roadmaps that we had in Season 1,2,3,4 and 5, what happened with them after? We dont know what will happen with the future of this game until it explodes us right in the face, feels like a gamble some times, maybe its good, maybe its not, like the season 11 changes that brought back permanently the map monsters for example.
Communication with the community was meh at best before but now it doesnt even exist, you guys did streams before talking about balance and all that with the developers, what happened with them?
4-) Final thoughts.
In my honest opinion, things have gone south for Age of Empires 4, the old historically grounded game is now a clown fiesta with Map Monsters, Enchanted Grove, a halloween map and a Winter map with plastic presents, being part of the core experience. Overpriced DLC’s that only satisfy less than 20% of the community and a Developer team that doesnt commit to any communication with the community whatsoever.
For me, we are in the darkest era of all, but let me know your thoughts.
Again, this post is meant to improve aoe4, not degrade it, have a good weekend.

