Brainstormed new Civs: Poles, Bohemians, Georgians

I think those Civs seems to be OP.
Also, Bohemians should be Infantry/Siege/Gunpowder.

I had once idea of umbrella civ for West Slavs (Wends), but should not be very hard to made those two from it. So:

Poles:
Cavalry Civ
Bonuses:

  • Farmers move faster 10% in FA, 20% in CA, 30% in IA
  • Monastery cost only 100W
  • Villagers in LOS of Monasteries, Castles and TC have +4/4 armour
  • Cavalry have +4 Cavalry Armour

Team Bouns:

  • TC, Castles and Monasteries +2 LOS

UU:

  • Pancerny - Cavalry 60F 60G
    20s TT
    100/140 HP
    1 MA
    3 PA
    ATK 10 + 6/ 12 + 9 vs Cav
    1,7 RoF
    1,35 Speed

Unique techs:

  • Current Defense - Spear-line and Skirms +3 atack in LOS of TC, castles and monasteries 300F 300G
  • Wici - Knights and Pancerni trains 30% faster 500F 400G

Tech tree:

Barracks -all

Archery Range:

  • Missing Arb

Stable:

  • Missing camel-line (and SL, and BE)

Siege Workshop:

  • missing SR and SO

Dock:

  • missing ECG and FFS

Monastery:

  • Missing Heresy

Castle - all

Market - all

Blacksmith:

  • Missing last infantry and last archer armor upgrades

University:

  • Missing BBT, Heated Shot,

Economic upgrades all

Bohemians:
Infantry and Siege Civilization.

Bonuses:

  • Siege units move 30% faster
  • Barracks cost 100W
  • Barracks Unit upgrades cost 50% less
  • Siege Engineers free (Like it)
  • Heresy free

Team Bonus:

  • Converted enemy Unit is impossible to convert back by 3s

Unique Techs

  • Four Articels - Monk Faith regeneration rate increased (+30%, stack with Ilumination) 100F 100G
  • Taborites - Scorpions and HC gain +5 vs cavalry 500W 400G

UU

  • Husit Tabor Wagon - Siege (can garrison like ram, infantry speed it up, archers boost firepower) 120W 80G/Elite 1000W 800G
    HP: 150/200
    Atk: 6 (mulitple arrows, min 3)
    Bonus +9 vs cavalry
    Range: 5/6
    Frame delay: 10
    MA: 0/1
    PA: 3/5
    Rate of fire: 2
    Speed: 0,8

And another UU, Halb Upgrade

  • Heavy Halberdier 550F 750G
  • 10HP, +2ATK, +1MA

Tech tree:

Barracks -all

Archery Range:

  • Missing CA-line
  • Missing Thumb Ring, Partian

Stable:

  • Missing Paladins, Hussars, Camel-line
  • Missing Bloodlines

Siege Workshop:

  • Missing SO

Dock:

  • missing FFS, Heavy Demo
  • missing Shipwright, Dry Dock

Monastery:

  • missing Redemption, Herbal Medicine, Theocracy

Castle

  • Missing Hoardings

Market - all

Blacksmith:

  • Missing last last Archer and Last Cav armor.

University:

  • missing Arrowslits, Keep, Treadmill Crane,
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