It’s pretty undeniable we hardly ever see elite conqs.
For the massive price of the elite upgrade you gain +2dmg, +15 hp and +2dmg v buildings.
BUT most civs get the relavent imperial armour upgrade for their main line unit and in many cases such as CA or paladins, the unit actually gains even more PA meaning the net result on the conq is actually maintaining or lowering its dps relative to opposing units even with the elite tech, as opposed to most meta line units gaining dps with tech (eg arbs, cavaliers etc) due to the blacksmith compensating for opposing upgrades.
On top of the lack of ballistics on a fairly in accurate unit, imo the dps just drops off too much in imperial to justify the cost.
Firstly all gunpowder projectiles should fly faster. And if we can’t get that, then at least the elite conq projectile should be faster than the standard one.
And secondly i propose +1 dmg for the elite conq.
Both of these are small buffs, but Spain is pretty strong in the late game, so its more about rewarding a player for keeping their conqs alive and giving an incentive to an otherwise useless tech.
An alternative if the above is too little, is for the elite conq to gain +2 or even +4 v spearmen(to mimic HCA + PT) . To synergise better with either cavalier(or paladins if you’re so inclined) or hussars, and further avoid having to side tech into champs or train the lack lustre HC