Bugs/exploits to be fixed
We know that what most leave players discouraged in the game are the bugs that it has. Here I will list the main ones that should be fixed as soon as possible.
1- Bug/exploit trade.
We know that there is a bug/exploit happening where the market is already doing an email delivery trip with the full feature. The route for gold/other resources is calculated by the distance traveled. So the market should go to the market and only when it returns deliver the resource. What is happening is that the merchant already leaves the market/landmark with the full value, that is, he saves 1 trip. For example, it’s like if a villager collecting 5 resources delivers 10 resources to the warehouse.
2- Scam the walls in the fog of war.
We know there is a bug/exploit where you think of building a wall in a place where you have no vision. An example of this is using it to see if the opponent has a dock. (Tactic used by Bee in Wololo and apparent reason for her banishment). This is a bug and needs to be fixed urgently. Players cannot take advantage of war fov without true exploration.
3- Other bugs/exploits involving war fov.
We know there are other bugs, like: Hearing the noise of the landmark being put down. The land sinks when a building is placed there. Noises related to resource gathering even without the sight. For example: Listening to the opponent collecting stone even without having a scout vision of that event.
4- Pathfinding of the game.
We all know he’s awful. The unit takes the farthest or wrong path to travel. This is really bad.
I hope the developers see this and fix it. This is a priority in the game.