A lot of prejudice exist in the community against inca civ and players.
Whenever someone is playing inca, he is called lame. Despite millions of nerfs, the situation has not changed much, and that resulted in never ending nerfs on Inca. At this point I believe the devs are intentionally making the inca weaker than average to abide by the player base.
Inca is ONE of my main civs. I do play other civs like China, India, Lakota, Haude and Hausa. My elo with Inca is not any higher than elo with other civs. So at least for me Inca is not out performing any other civs.
The reality is that Inca has been one of the worst civs statistically, since a few patches ago. See freefoodparty’s stats. But Inca is always the most nerfed civ every single patch.
The state of inca now:
Plumed spearman doesn’t outperform any spearman. It is literally way worse than Aztec puma spearman now. People complain it is tanky, but just ignore that it is rather expensive and has low damage and weaker multipliers. Now it is made more expensive than a freakin Janissary, I don’t think it is reasonable by any perspective, it is just “hate nerf”, only way to explain it.
Jungle bows: always one of the worst bows because of really low hp and mediocre damage, and a mediocre multiplier before card. So this unit is not considered strong by any means, there comes the nerf for no reason. And the nerf was not even in PUP, it was specifically added in the patch xD
Chimu runners, this unit has been over nerfed so much. They are just a strictly worse version of coyote runner now. They even trade slightly worse than hussar, while having lower ranged resistance and speed, and suffer more from area damage due to their collision size. The damage is nerfed, cost nerfed, multiplier nerfed too, might as well remove this unit.
Huaraca is usable for 1 patch and now back to shit again. Plus culverin having bonus vs siege unit now, and they only do multiplier against heavy infantry. Huaraca this patch is weaker than ever.
Inca economy has been nerfed too, on plaza and kancha house.
The degree of nerf is mind blowing. British is considered op for a long time and the result is nerfing house by 5 wood. Carolean too, an apparently over performing unit and the result is also a 5 resource nerf. Inca, out of nowhere, have both chimus and spearman nerfed by a whopping 10 resources each. (Bolas also got the same treatment a few patches ago and became unusable).
The only viable option left is priests, and that one is getting hp nerf too.
So what is the dev trying to achieve? Make a civ unwinnable? Why do they design this civ in the first place then?