Of course! Including the conquistador into the spanish roster implies turning him into a regular unit with a pop cost. In no way am I saying he should remain a native unit.
Another change that could add some flavour to Spain would be to give Missionaries the conversion ability instead of Priestesses. Missionaries should also be a unit shared with Portugal.
Is there any reason to give the Spanish Soldados other than it being a unit name in Spanish?
Because they are literally just called “Soldier” but in Spanish, any civ in the game could get them. Every single last civ is justified to have them, because it’s the most generic unit name in the entire game, with no exaggeration.
But yeah, the Soldados are a boring unit that doesn’t have much holding it up. Soldaderas would be more interesting.
I would be happy if they give them back their Unction artillery bonus. And they are already shared with Portuguese, just without Donkey.
I mean if you wanna give the Spanish an unique Musketeer so desperately why not Espingarderos rather than just taking the Soldado from Mexico?
Soldado is a very generic name, indeed, but is the most accurate for them. However, we may discuss the Salteadores are literally Guerrilleros. It would be vague call them Republicanos, Realistas, Militares. The term Soldado reflects they are perceiving regular money, that they belong to a formal Army, strange feature in Mexican units.
Soldaderas are typically associated with the Revolución Mexicana, a civil war, a coup d’etat against Porfirio Díaz, signaling the end of the Porfiriato in 1911, but continuing the war until circa 1920.
Spain deserves the Soldado. The age II and III Soldados are Spanish. Also, they must have links with Mexico. Espingarderos are much older than we thought.
AOE III Spain represent the Conquista era (1492-~1600), with Rodeleros, Lanceros with helmets and Isabel la Católica.
I purpose changing the anims of the Spanish Musketeer:
Thats all, give them a melee lance like Sentinels and an arquebus.
Aren’t Espingarderos literally from that period?
Like if it bothers you that much you could have Escopeteros instead, but “Soldados” (skinwise) aren’t even from that period. They are 18-19th century Spanish Nueva España regulars.
I don’t want Spain lose the musketeer, I don’t advocate for barracks trainable Soldados. They are good to represent the lategame Spain, I think.
I mean, same. I don’t see why Spain needs unique musketeers. Be them Soldados or otherwise.
I don’t think Spanish requires accessible Soldados or Haciendas by default. But the Viceroyalty of New Spain really needs to change. Having military unit upgrade techs in Haciendas is not an elegant design to me.
- Costs 500 wood; ships 2 Hacienda Wagons; consulate Soldados can be trained at Forts; Allows Settlers to rebuild the Haciendas. Maybe ship 5 more consulate Soldados or some Cows if it costs more, say 500 food and 500 wood.
- Costs 500 wood; Ships 1 Hacienda Wagon; Allows consulate Soldados to spawn at the Hacienda, up to 12; Allows Settlers to rebuild the Hacienda. It may cost more or have the Soldados longer spawning time.
I prefer the first one. In my opinion, the reason this card was broken before is because Soldados are spawned for free instead of automatically upgrades. Just my two cents.
The only moderately reasonable argument that occurs to me is that the Soldado could replace the grenadier and would be very helpful for the Spanish revolutions.
PS: Personally, I think it would be more appropriate to give the Soldado and the Hacienda to all Hispanic revolutions, they could even have unique effects for each revolution.
But this is just my opinion.
That unit is clearly based ln the fixed regiments of the Spanish army during the 18th Century. And they weren’t exclusive to Mexico. They could be found in other places (with minor cosmetic variations).
The name “soldado” itself is kinda lame, not gonna argue on that. This unit should have a better name.
You mean for the Mexican civ? Since they participated in the Mexican revolution of the 1910s
Mexico shouldn’t even be in the game as an independent civilization. These mechanics are more appropriate for Spain. Mexico should copy Spain, and not the other way around.
Because they are making the European civs more unique, adding the Spanish arquebusier would be more historically correct for Spain and would also help play her at age 2.
Spain doesn’t need to become Mexico, if you want to train and play full soldados better go play that civ. The hacienda thing is also an exclusive of Mexico as banks from Dutch, torps from Sweden, etc.
I repeat, better go and play Mexico lol
EXPENSIVE powerful soldados with HEAVY POP cost, and they are not that good as get countered by cannons as any other infantry unit.
I proposed this change because devs have already putted soldados to spain.