Great job! Do you want ro implement it on the game? And mqn, you did stick to the ingame classification, but again, some things feel so off xD (sarracens, for example, are rather acamelciv or even an archer, and not a cavalry)
Well, I’ll move sarracens from cavalry to camels. Then I’ll add Magiars to cav archers, since they have the best in the game (turks could make it into that category as well). Japanese definitely have to be in naval civs. And Teutons into defensive ones
AS of tiers, you could start by looking up this video https://www.youtube.com/watch?v=0nIgNSaOkMA however I think it would be hard to implement the functionnality and make everyone happy with it
Nice looks great. Also this is slightly off topic but another change id like to see to the civ picker is for random civ to work better. Even though its not supposed to give you the same civs twice in a row I have had that happen and often times I will get the same civ after a few games or if I exit the game and come back.
I think they should stick to the official civ tag as long as it’s accurate enough. For instance you could say Aztecs are a siege civ too (SO+SR+SE+produced faster) or that Bulgarians are also a defensive civ thx to the Krepost.
I’ve polished the design a lot now! I think I’m done. I guess the next step is either to figure out whether this can be made into a mod, or somehow get the dev team to notice and consider it