Conquest - Ottoman Empire v0.1
Main Capital Building - via villagers you can get Ottoman Archers which can build bridges too.
When you advance to next Age to choose a landmark, you can build as many landmarks you want as long as you can afford. I will make spawn units from landmarks too later on.
I have changed the visuals for some units with Janissary versions along with man-at-arms 3rd Age and spear 3rd Age visuals.
For now, I have added units spawns from mining and wood buildings.
I will try to add more unit variations from the other campaign units and builds of other civilizations if anything remained to use for Ottoman Empire - Civilization. It is sad that there is no campaign for Ottoman Empire.
Ottoman Military Barracks can summon 15 units every 1 minute 10 seconds and Tophane Armory can summon 7 siege units.
I have changed the Ottoman weapon damage, range, bombard etc units too.
Ottoman Great Bombard has the longest range and damage in the game which can be used as Powerful Coastal artillery is the branch of the armed forces concerned with operating anti-ship artillery or fixed gun batteries in coastal fortifications. It is historically accurate as sinking 18th Century Battleship with 14th - 15th - 16th century upgraded version of the Original Great Bombard
Dardanelles Gun (Dardanelles Gun - Wikipedia)
Janissary units are the most powerful ranged elite units of Ottoman Empire in the game. Slightly more range and damage than current ranged weapons.
I have updated the Conquest Mod, so you can access to current added features.
I will add other existent features later on with new features along with navy concept too. I try to find out where thy have added this Vizier System in Content Editor.