It happens in single player as well. Ai ignores walls which is helpful to push them towards defensive buildings. Always seemed cheesy to me
Anyone knows if they added Medals for Co-Op campaigns or if they overwrite Single Player Campaign medals? Or they just forgot about this mode?
They don’t have medals because you access them through a lobby, not the campaign menu.
I would add 2 wishes to that list:
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A difficulty level that is actually challenging. Right now there is only an afk version and an ultra easy version.
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Co-op with 4 or more players.
Did someone test whether someone who doesn’t have the DLC can play as the Cholas in Challenging a thalassocracy?
Did someone test whether someone who doesn’t have the DLC can play as the Cholas in Challenging a thalassocracy?
Game Crashes when switching players on Co-op Suryavarman I #4 (Challenging a Thalassocracy) w/o DLC
That was awkward
sorry to necro this thread but I have had some thoughts on co-op after finally being able to play it with my friend.
first off I wish the maps were larger (gigantic-let size) and that they increased the population. I understand making the maps larger is not easy but I do think balancing them for 200 pop would not be that big of a stretch seeing that is how the game is currently balanced.
another thing I would like to see is unique units that you can build in the mode would be a huge boon that is one cool thing about starcraft 2’s co-op is that you are able to break out of the normal playstyles and play with units that you are not normally able to.
Lastly I would love it if there was an addition of a continue button or some way to track how many of the maps you have completed been in the situation where I was playing with my friend and would be like ‘which mission did we do last?’ and would have to trial and error to find out.
I have really enjoyed co-op and I hope the team keeps putting out more co-op content for me it was the first time I had played some of those missions.
an Idea I had too was to add an ‘archon mode’ co-op where both players play as the same set of units.
But you know that it always was possible? Just create a lobby game and pick the same color as your friend. So, AoE had “archon mode” a long before SCII
But you know that it always was possible? Just create a lobby game and pick the same color as your friend. So, AoE had “archon mode” a long before SCII
I am aware of this what I am suggesting is to use that to make a co-op campaign were traditionally you would add more units or make a second faction for the second player to play. this way you dont have to do that work and can just play the existing single player experience.