Collection of issues of the current Militia Line implementation, conceptional ideas and evaluation

The best feature you can use the higher you Elo up is the speed of the unit. Making the Militia’s line faster would make them much more manoeuvrable, because I was talking about making them 0.96 (+ squires) like archers.

In this case we would have:

  • 0.96 Archer = Skirmisher = Militia
  • 1.00 Sperman

Of course the Celts’ bonus should be recalibrated, because it was already nerfed once.

Other highlights that it is a problem of pure unit speed; not so much of HP or attack.

Viper once suggested instead reducing the collision size slightly or giving it something like 0.3 range