Sorry, yeah I was mainly just trying to get a point across with some examples. Apologies on the bad one. IMO Kongo is the lynchpin that has to be there, and i’d like to see Swahilis to represent the eastern side of far sub-saharan Africa (Maybe call it Zimbabwe after Great Zimbabwe, but I think in this case an umbrella Swahilis works better). I think most of the potential for additions is in the Sahel area (With stuff like Songhai that is a much better suggestion than my Dahomey) but I wanted to get some more representation further south as well
But they were competing kingdoms in the AoE 2 relevant period
In my own civ proposal about the Siamese, they include all medieval SE Asian Tai polities like Sukhothai, Ayutthaya, Lan Na, Lan Xang, Shan, etc. But they don’t include the Tai-Kradai peoples that reside in South China, those are covered by my Bo / Pu civ instead.
Bantu is too large of a group, they need to be divided into separate peoples
It refers to the people of the Kanem empire (700 - 1380) who covered the territories of Chad, Niger, and southern Libya
Yes they were subjugated but still they were a quite influential people in the region.
Why? They were largely independent in the AoE 2 relevant timeframe and had trading relations with many SE Asian kingdoms including Khmers and Malays.
The answers got mixed up, because this forum reacts badly when I open multiple windows. However, I had already added them to the main post, putting the Kingdom of Polonnaruwa as an example.
So what? This game is about cultures/civilisations not kingdoms. I mean, otherwise we’d have to put an unbelievable parade of different callifacts. The other civilisations you pointed out, like Siamese above, also have multiple kingdoms.
Found, for some reason only if I search for the Kanem-Bornu Empire do they come up. Then I add the Kanouri (Kanem-Bornu Empire).
Trying to investigate a little, it is not that simple. The culture and language are Swahili, the people should be the Waswahili (Swahili people). The problem is how to represent them in a war game, basically.
And outside the scope of this topic, so I’ll just add it to the main post.
Personally, it seems far too overbuffed for something very militarily irrelevant.
Wishing for refining the existing civs instead of adding new civs. Adding uniqueness to each one.
Also wishing for a Cav archers to be taken away from civs. all the pros just go CA regardless of Civ, it should be a more special unit.
Chronicles Docks are far better than what we got for base game. I would go as far as go giving separate naval population. Its not super good but far better than whatever we got rn.
Just copying this recipe can actually make water map interesting. Ppl flat out queue dodges the moment they see water maps. Virtually everyone including pros, caster, ex-Ensemble devs hates it. Sandy already said they gave up on water at some point and even in their own playtesting, they said it was basically some fishing ships to boom and then forget about it all at one point. Water is extremely unfun.
Definitely deserves a spot in wishing list.
We are aware that Migration is among the most fun and competitively interesting maps in the game yes? The ones that are boring are the purely water maps, the hybrids are the best. Period.
I still see queue dodging for Hybrids. Ppl rather wanna risk unbalanced nomad start than playing Hybrid/Water maps. Atleast Hybrid has still some plays but still not perfect because of obvious reason
Don’t get me wrong, I completely agree, its just that there would have to be some changes to make it fit the medieval theme; triremes for example would need replaced. Honestly the original Romae ad Bellum mod also had a “boarding ship” that functioned like a water monk that I thought was a cool idea too.
wow i’ve been playing this game since the beginning and i didnt know that there is a demo- and a fireraft now and an upgrade for them at war galley… that is weird a.f.
I made a thread from this but never saw much traction. Could be another time to go.
Honestly I dont like Romae Ad Bellum navy due it being more complicated than it should be. Chronicles actually addresses some major issues to make it actually interesting.
Ah, fair enough. Honestly i’ve never actually played Romae ad Bellum, the boarding ship sounded interesting in theory but it might just be a nusiance in practice.