Hi there, I’m having some issues with delaying the decay time of corpses in the modify resource effect. It doesn’t seem to work. I’ve tried triggering it before and after the units death, during the units death, the unit ID is correct, I’ve tried all the operations (add, subtract, multiply, etc.) and tried values from 1-1000’s. I’ve also used the dead units ID but the corpse(s) still decay at the same pace.
What am I doing wrong and has anyone managed to get it to work? If so, how did you do it?
Appreciate any feedback, thank you for reading.