Hulk’s cost is a harbinger of something will make the learning curve of the game harder, compare the costs of Zhuge Nu and Fire lancer, they have three resources in their costs, but two of their resources cost the same, making it easier to learn
The rts genre is not very popular, don’t make it more difficult to learn, I don’t want to see new cicilizations with costs similar to the Hulk in the future
How do we improve it? You have other variables that you can change such as the production time, the unit’s hp and the attack speed, so that you can establish some easy costs to remember, make two of your resources cost the same in their last two figures, therefore Change Hulk’s food to 130 or change his gold cost to 20