Since AOE-2 DE will be expanding on the classic antiquity with this new DLC (Return of rome), I have the idea of something similar for AOE-4. Imagine an AOE-4 spanning all the ages from classical antiquity to the industrial revolution. Wouldn’t that be great? In fact, I came to think that this is how the game would be when I saw the 2017 trailer. Basically a review of the entire saga with concept art from the respective games.
(I didn’t find the original microsoft video that had over 11 million views the last time I watched it, but essentially it’s the same video)
So let’s suppose this game was open to the idea of playing different eras, having a different game mode for each era. That is to say, there will be no musketeers pitted against Roman soldiers, and you will not advance from the stone age to the industrial age. Each era will be a separate game mode and will have its own mechanics, civilizations, etc. That being said, we could have 3 game modes, or even 4:
- Calsic antiquity (8th century BC and the 5th century AD)
- Middle Age (The current age in which the game is set)
- Modern Age (As in AOE-3)
- We could divide classical antiquity so that it is not so timeless. (Archaic period (c. 8th to c. 6th centuries BC), and then another mode spanning from the end of this period until the fall of the Roman Empire.
Having said all this, personally I think that this is how the game should have been. Pleasing to all tastes.
Let’s also look at the potential of this, all the new mechanics that we could have. For example if AOE-4 wishes to somehow transfer AOE-3 to AOE-4.
Guns and units on the walls
Star forts
Walls with cannons
But of course. If they make the gameplay and beauty, proportions and art style of AOE-3 carry over almost intact to this game that would be awesome. For example the water I would like it to be identical, but of course the game will require a graphic revision for that, since the style is somewhat different.
Personally, i do not think that it is something out of place if each period is handled separately. The game would be more flexible and less arbitrary in this regard.