Crash during historical battle: Kyoto

I know now the reason. I read this thread about the game crashes when putting a loaded ram on a transport:

and i thought maybe the same thing happening in my games. So i looked into a replay and there you got it. The AI is putting a loaded ram into a transport everytime at minute 29:

The problem is clear now devs. Pls look into it! As for the problem without a fix, we need to rush the AI on water and stop them from loading transport ships…

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