A while ago I had an idea: to create a mod that enables campaign heroes for some (if not all) civilizations and give them an aura, similar to the 3K civs.
I discovered and figured out how to use the A.G.E, thanks to this video and this page , among others. My favorite civ is the Achaemenids, so I started with them. Their primary hero is Artaphernes. My idea for him was to have a healing aura similar to Liu Bei, but larger, possibly faster, and for archers & cavalry only. I used the A.G.E. to enable him for the Achaemenids, make trainable in the castle/fort, and create a build limit of 1. Then I copied over the (I think) healing aura tasks from Liu Bei for Archers, Cavalry, and Cav Archers. I can start a game and create Artaphernes just like any ordinary unit. He regenerates HP, cannot be converted, glows, has a build limit of 1, and . . . does not have any sort of aura.
I tried copying those 3 tasks TO THE LETTER-no deviation whatsoever, not even the “Resource Gathering/Deposit Sound”. Still nothing. I searched in the techs, effects, and units tabs for ANYTHING related to Liu Bei’s aura. Nothing except what I already found in the Task section of the unit.
Below are pictures of Liu Bei’s and Artaphernes’ (nonfunctional) Cavalry Archer healing auras.
I have 2 theories as to why the aura isn’t working: the first and most likely is that I somehow have to designate the effect of the aura. Liu Bei, Cao Cao and Sun Jian all have different aura effects, but when I compared the task sections of Liu Bei and Cao Cao, I found no significant difference. Is there some way to specify the effect of an aura that I haven’t yet discovered?
My 2nd (and probably not realistic) theory is that I need a unique value for one of the variables, such as Search Wait Time (anybody know what that is?). The two heroes might be trying to use the same effect and cancelling out the auras.
Does anybody have experience with this? If so, please let me know the answer! This is my first time using the A.G.E, and I have absolutely no idea what to do at this point. Thanks!

