An important issue in the current metagame.
I have felt that in DE(and same tendency in HD), crossbowmen and knights are two specific units that are being spammed by close to every civilization in the game regardless of that civ’s supposed area of mastery, strengths and weaknesses. The only exceptions I can see are the Meso/Indians/Saracens for knights and Spanish/Bulgarians/Burmese for the crossbows.
I believe that this leads to a very stale metagame and can easily become boring to watch even at the highest levels. Having bad melee pathing has worsened this issue with crossbow’s over-domination of the metagame, and the Knight similarly remains unchallanged among all castle age melee units, including all UUs.
I would love to see more unit variety such as Longswords, Camels(outside of Ind/Byz), Monks(not just in arena), Scorpions, Lancers and UUs like the Cataphract, Genoese Xbow, Shotel, Samurai, and so on to be used slightly more often*in the Castle Age specifically.
The Imperial age atleast has infantry units and UUs contributing to the metagame to some extent, hence the issue is only in Castle Age.
When there are tens of options available in Castle age, why should we still see only two units, Crossbowman and Knight be used all the time, regardless of which land map(except BF) it is?
Let us discuss.
Practically every game in the Crossbow-knight age
It is just SO EXCITING to see civs like Aztecs and Celts go exclusively archers and crossbows in the “Castle Age”, just like the Britons would! /S
NOTE: I hope you are not part of NCBW (No Changes Because Winrate) or NCBMW (No Changes Because More Work) blocs.
Let us discuss keeping an open mind.