Balanced civ =/= balanced unit and vice versa
Arambai were broken on some settings a few patches back and Burmese were below average in general
Balanced civ =/= balanced unit and vice versa
Arambai were broken on some settings a few patches back and Burmese were below average in general
so tell you what. when you get your lithuanian +3 knights are too op nerf, remember to compensate them with a bonus that is the equivalent of +2 attack on knights and leitis in castle age. because that would be roughly the potential you are taking away from them.
It is OP doesnât mean it needs to be fixed. The only change which possibly solves to a degree is: relic attack boost being capped to +2/+3 in Castle Age and +4 in Imperial Age.
and thatâs not a nerf how?
Collecting 4 relics, Knights become impervious to camels and Pikemen too. With 1, 2 or 3 relics, a Knight kills a Pikeman in 5 hits. With 4, in 4 hits. 4 hits means 5.4 seconds, which means Pikeman gets only 2 hits.
Camels are taken down in 12, 11, 10, 10 and 9 hits with 0, 1, 2, 3, 4 relics respectively
knights already trade supply effectively vs pikes as is. and frankly if you let them get 3 or 4 relics thats ON YOU for failing to know what they are going to do and deny relics.
but frankly i asked how it isnât a nerf. all you gave us was numbers about lithuanians knights vs its counters.
the fact is that winrates say that Lithuanians is balanced -you nerf them in this way and compensation is completely justified.
furthermore this is literally the ONLY CIVILIZATION BONUS IN THE GAME that can be denied. and also Lithuanians donât really have anything else going for them offensively. so again. you want to nerf? make sure you give them adequate compensation.
What if they received the LS upgrade in feudal, but not giving THS in castle? Useless buff against archer civs? Would it make their ram + tower rush scarier?
Are burmese below average? I just think they arent used in archer dominated games as lacked armor. In terms of random civ/closed map settings, their stable and barricks are quite good
Adding the second TC is already so predictable and so punishabthat I donât think it would really be a problem to help them a bit on putting down a farm and a half.
The main problem at the start was that the second TC could be built at the same speed of a normal one, now that is addressed. Building the TC is already a huge investment, because it idle part of your eco. With +100w, you could at least sustain the impact a bit better.
But I still prefer the bonus that gives 5 pop to all eco buildings. It may even be 10 pop each, and it would be a decent but modest wood saving.
I was actually just trying to anticipate all people who may think so, but still, the kipchak is a cheap unit, so having it costing a bit more gold for allies is balanced in my opinion.
Did you look by how much this thing boosts production? It doubles training speed, which means that to have the same result by âjust adding more buildingsâ you would need double the stables and archery ranges. Doesnât sound that easy anymore.
so this saves me wood⊠the most abundant resource on the map⊠and only starts taking effect after you have a castle up. Itâs essentially a wood bonus, and all in all not a very significant one at that as itâs much worse than for example, the Japanese bonus of 50% discount on mining camps and lumber camps
As a rule of thumb, a civ that has halbs+siege ram doesnât lose that easily to arbs.
Itâs so far my experience with Cumans, usually they go into Steppe Lancers and then get wiped by ball of arbs, and then either get bailed out by ally or call gg.
In TG Cuman are so much better because your allies can defend you while you get eco.
In this case Cumans would only appear in TG if all went random civ, because if I am going to have an ally to babysit, Iâd much rather have it be a lategame powerhouse civ like Goths
Cumans are great in TG. They are a mid-game powerhouse with their boom, faster cav + spam.
Of course you want also a lategame civ like teutons or indians, but the cuman midgame is very strong, so you also donât have to babysit the cumans as long as other civs, it will help the flanks much earlier than the other pockets.
Often cumans as pocket only make three tcs in total to be able to spam their cav much faster than anything else. At least if the cuman player knows, what he is doing.
I donât know if cumans are the best pocket. There might be some others which are even stronger because of their lategame, but it is among the best if played correctly.
Donât forget, the cuman team bonus is very usefull for all team members in a team game, especially the flanks.
Cumans are great in TG.
I donât disagree. But if they try to play meta, then I disagree. If your team goes full persian douche, and then the cuman player also drops his 2nd tc into the enemy eco to harrass, then it is powerful, seen it in action, itâs really nice. But if the game is meta, I would not recommend picking Cumans, as other civs can do anything Cumans can, but better.
Just speed up the feudal age tc construction a little bit.
Are burmese below average? I just think they arent used in archer dominated games as lacked armor. In terms of random civ/closed map settings, their stable and barricks are quite good
Statistically, yes. Below 50% winrate in 1vs1. Are they bad? No. Even Mongols have below 50% win rate. The civs have weaknesses which can be exploited but they have their own strengths
usually they go into Steppe Lancers and then get wiped by ball of arbs, and then either get bailed out by ally or call gg.
Steppe lancers are weak to archers. This is like complaining you lose when spamming cav into camels.
so this saves me wood⊠the most abundant resource on the map⊠and only starts taking effect after you have a castle up.
Iâd much rather have it be a lategame powerhouse civ like Goths
Goths are bad, Perfusion is just saving you wood, the most abundant ressource on the map. Just play Portuguese and build twice as many barracks /s
Also I think it has been said several times already but if for you a civ that has paladins, champions, halbs, siege onagers and siege rams isnât a late game pwoerhouse then what is.
If your team goes full persian douche, and then the cuman player also drops his 2nd tc into the enemy eco to harrass, then it is powerful, seen it in action, itâs really nice
Cuman TC literally builds slower thana castle, wtf is this strat.
siege onagers
They lack Siege Engineers. Otherwise all the 4 options are full upgraded.
so this saves me wood⊠the most abundant resource on the map⊠and only starts taking effect after you have a castle up. Itâs essentially a wood bonus, and all in all not a very significant one at that as itâs much worse than for example, the Japanese bonus of 50% discount on mining camps and lumber camps
So letâs remove perfusion from the game, because all goths have to do is add barracksâŠ
It is more than needing less stable, when you have enough stable to queue an hussars for each stable that you have, and while you do so you also burn all you food, then again you are producing each hussar at more than half the time (since you also have conscription).
So if for example you have 2000f, fresh from the farms, and 25 stables, which is reasonable for the late game, it means that you 11 seconds instead of 22.
So no, itâs not just a âwood bonusââŠ
Itâs so far my experience with Cumans, usually they go into Steppe Lancers and then get wiped by ball of arbs, and then either get bailed out by ally or call gg.
Then sorry to say but your experience and knowledge of cumans isnât that deep, or itâs simply old. SL are good only to train in very small numbers in super early castle age to raid vills. Thatâs it, then you transition into CA, kipchaks, knights, LC, xbows or siege.
Steppe lancers are weak to archers. This is like complaining you lose when spamming cav into camels.
You just reworded my previous statement. So we agree then.
Goths are bad, Perfusion is just saving you wood, the most abundant ressource on the map. Just play Portuguese and build twice as many barracks
Goths also have a massive discount on their infantry units
That is what makes Perfusion so strong for them. If they had to pay full price for their units, their late game would be far less strong. Just Perfusion by itself probably wouldnât be all that special either.
So no, itâs not just a âwood bonusââŠ
So in this case, it is just a wood bonus, You canât really just spam paladins because theyâre pretty expensive. You can probably get away with some Hussar spam, but itâs also not going to achieve very much.
Cuman TC literally builds slower thana castle, wtf is this strat.
No idea, some old recorded games that I saw from before I came back to Age after a long break. I donât pick Cumans myself, only play the civ when I play random and I happen to roll it.
You just reworded my previous statement. So we agree then.
Steppe lancers are weak to archers, but not the Cuman civ, since, surprise surprise, Cuman can make other units!
Goths also have a massive discount on their infantry units
And thatâs why I joked you should play Portuguese instead. With supplies, the gold discount and having full armour, their champs are probs even more cost efficient lol.
You canât really just spam paladins because theyâre pretty expensive
Same cost for Cuman than other civs, and Cuman eco can afford that.
No idea, some old recorded games that I saw from before I came back to Age after a long break
Then itâs probs troll games from before the first Cuman nerf. The civ was so OP you could pretty much get away with anything, steppe lancers would just save you no matter what.
Steppe lancers are weak to archers, but not the Cuman civ, since, surprise surprise, Cuman can make other units!
yes, but that is just my experience seeing Cuman games so far, they usually get wiped out by archer civ no matter what
And thatâs why I joked you should play Portuguese instead. With supplies, the gold discount and having full armour, their champs are probs even more cost efficient lol.
I just guess itâs not comparable. You actually have to make melee units to counter Goths because of Huskarl. While Champions are a lot less of a headache to deal with in general
Then itâs probs troll games from before the first Cuman nerf. The civ was so OP you could pretty much get away with anything, steppe lancers would just save you no matter what.
To be fair, that could be true. My friends donât always play very serious games lol