Hi there,
I created another Post because my previous Post Was too Long and I will summarize here just so its easier to follow
Military Wing SUggestions…
Perhaps er give us the opportunity to get additional units later on… even if not for free… just discounted and produced instantly…
The Military wing can make the house of wisdom for example work like the Kremlin and Provide 1 Ticket every 90 seconds which I hope is balanced where you can Pick either say… 2 spear/2 archers and instantly produce at at a Discount … say 35% for example… just a random number…
or 2 Camel Riders once every 90 seconds at 35% Discount
or 2 Camel Archers once every 90 seconds at 35% Discount
or 3 Hand Cannoners once every 90 seconds at 35% Discount…
Maybe 90 seconds is OP… then thats ifne make it … 105 seconds… or 120…seconds… and should act like a ticket and produce the units above instantly at any age
But the Military Wing Ideally Needs to have some usefulness in Fedual Age Apart from Boot Camp… and with this Change… The House of Widsom willl work somewhat like the Farimba Garrison and Somewhat like the Kremlin whichin terms of tickets…
So if you play long fedual… you are still benefting from the Military Wing… and you can also save these tickets for Castle/ Imperial… so every 10 minutes even if you save the tickets @ 120 seconds per ticket you’ll have like 5 tickets which can come in CLUTCH
Culture Wing Suggestions
-
Remove the Imperial Age Imam Tech and Take it to the Monastry in Castle Age…so atleast it can be EVER Used… not ONCE has any PRO or CASUAL Player Used it… and Perhaps Reduce its cost so it can actually be a straregy to fast Castle into Imams?
-
Provide a Replacement Unique Culture Wing tech that enables Abbasids to Build a 3rd Landmark…so it really helps them be a CIV that isnt tied down to their base or their INitial Landmarks which are usually RIGHT NEXT TO EACH OTHER… Now what this 3rd Landmark does … here is my thought…
Ideas-
- Perhaps it could allow you to construct 3rd Abbasid monuments /landmark and that allows to recruit a Caliph with a limit of 1
He spawns for Free but the Building itself (3rd Landmark) would be expensive to build… say 200 Wood and 200 Gold… or Give him a Cost that justifies having him because you still have to reseach this in the Imperial Age anyway from the House of Widsom…
That Caliph (on Horseback) that Provides an Economic and Military Advantage…
Econmic…
once on the Field Can Unlock a 4th Golden Age or something… cant think of anything special but maybe all villagers add tax value in resources when working (not IDLE) like say 1 Farmers Provide +1 Food every 15-seconds… Gold Miners Provide +1 Gold every 15 seconds… Wood Cutters Provide +1 Wood evrey 15 seconds… Stone Miners Provide 1 Stone every 15 Seconds…
which might sound OP … but it’s a huge investment to DO a Research… then build a 3rd Landmark to get the Caliph… he can have like 200 HP… 3 armour each but no attack… and respawns once every 90 seconds when killed
Military…
Ideally would be nice if he can provide a Military AURA for Units/Buildings that are within the House of Wisdoms Influence to recieve -10% Damage … so they can Defend the Abbasid Dynasty… maybe another bonus can be added when he is on the offensive… but ONE Econmic Bonus and ONE Military Advantage to Having him atleast…
I don’t know …I havent thought this through… but it would really add some depth and thought into Late Imperial Culture WIng (which makes sense I hope)
But Really I hope someone considers this,
Thanks