Holy places should only reset when they are all lost, otherwise it should just pause their counter.
In order not to abuse defensive structures in the holy places, it should take less time to capture them.
Holy places should only reset when they are all lost, otherwise it should just pause their counter.
In order not to abuse defensive structures in the holy places, it should take less time to capture them.
With each new map I notice a constant in these: that a victory through sacred sites will be impossible.
So if you modify for the sacred sites to be paused (as a mod already does), there would be no problem if you increase the 10 min count, in any case, it will not affect the game in most of the maps that they design for us
Note: Sacred sites reset if all are lost
Don’t necro old posts, please.
Topic closed.