Suggestion for the dev:
In this thread: AoE2:DE Kills Network Adaptor they show that the disconnection problem looks to be caused by a light network adaptor crash. I don’t know anything about this topic so I don’t know how it comes and how you guys could fix it. But couldn’t you design the games so when you are disconnected, instead of losing right away, there’s a “waiting for reconnection” time?
I feel like it would solve a lot of issues… but again, I don’t know anything about this, so please tell me if i’m completely wrong =)
Kindly yours,
Le Fog.