This civilization will be eventually be added in the game, and i had some really good (in my opinion) historical based ideas that i would love to see in the game. If they make the ‘‘Byzantines’’ they have to make them GOOD.
Ideas listed as (definitely want to see it —> would be nice to see it)
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When you advance to the Castle age, you will have to choose between the Empire of Nicaea or the Despotate of Epirus. The Despotate of Epirus gives a good market similar to the French one but not as good, and some trader buffs, (The Despotate of Epirus was close to the west and thus had a lot of trade partners, and the Empire of Nicaea will give a very good Dock which will produce ships faster and some all around resources buffs. It would also be great to see the banners and the shields change from the classic double headed eagle to the white cross blue background Epirot symbol. When you advance to the imperial age everything gets back to Eastern Roman and the buffs disappear. (The empire of Nicaea built a very good navy and its economy boomed rapidly since the first fall of Constantinople)
(In my opinion people will love this, and the 4th crusade is an unskippable part of Roman history.) -
Units which are placed on walls are greatly buffed, by age, resembling the undefeatable walls of Constantinople, until the huge gunpowder cannons arrived. I also want the walls to look exactly like the walls of Constantinople, with the classic 2 orange lines and their square looking towers.
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Liquid fire like the fire ships will be a very expensive addition to towers which are placed on walls. They will deal great damage to battering rams and good damage to infantry. (all round this civ must be a very ‘‘defense civ’’ just like in aoe 2 but with more historical realism.
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Mercenary camp. Only one can be built, its like a barracks but every unit costs a lot of gold. There will be like Varangians (oh my) Turk horse archers and Armenian archers, genoese crossbowmen etc. (Byzantium was known for its wealth and its expenditure on mercenary armies. There is also a limit to how many of mercenaries you can recruit.
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RELIGION. Their monks heal better than a regular monk (just like in aoe 2) and there should be many religious technologies, like a buff when there is an attack, their villagers gain a little bit more HP. I believe Agia Sofia should be a landmark for age 2 and not a wonder in wonder games, the wonder should be like the hippodrome or something like that.
5.5) I believe they should have Latin as their language in the first age, but then it progresses to medieval Greek. It would be very sad to see another ‘‘only latin’’ speaking civ so medieval or ancient Greek would bring a lot of difference and realism to the game.
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The campaign. I strongly believe that the campaign should be focused on the reconquest of Constantinople in 1261 where the empire of Nicaea sneaked in the city while the Latin army was gone. So you could have like another city which you must take first like Thessalonica and then when their army leaves you must time it right to attack from the right spot and stuff but anyway the campaign should be in this period i believe. (in reality the Latin army left to campaign somewhere in the black sea).
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the fire ships are a necessity of course i didn’t even have to mention them.
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In regicide games, the emperor has the ability to fight and is on horseback, but he doesn’t have a lot of HP. He inspires nearby units A LOT and buffs gather rates of villagers but you must be careful with him.
9)There are no gunpowder units in the roster. Makes sense, no explanation needed, but i would like to see instead of handcannoneers the famous siphonatores, who fire liquid fire from their guns. VERY expensive, very low HP but very good damage and splash damage. (attacking 3 units at the same time)
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The spearmen in their 3 upgrade get a shield representing the infamous Contaratoi. A classic byzantine unit.
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Akritai. A type of villager who has a liitle more HP, a sword, better damage than a classic villager, but gathers slower, they have also slow movement speed in general, so they will not have the option to retreat in case of attack. They are buffed when they are in great numbers. It is a good option for like late game when you will have to send some villagers in a very dangerous spot to gather gold and the enemy can easily attack them. You simply send some akritai and the spot and the enemy will be more careful attacking them.
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CATAPHRACTS. I mostly want them to look cool. I want their round shields and their great lances. some feathers on the top of the helmet and some chainmail armor on the soldier and on the horse as well.
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The eastern romans have a limit on how many keeps they have. Their walls are stronger than any other faction and have a lot of buffs, but you cant let them have many keeps too.
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Stone wall stairs. A VERY CHEAP addition to stone walls, which enables the eastern romans to quickly respond to any attack from any direction. They dont have to get on the walls through the gates, you simply put stairs on the back side so that one by one armies can get on the walls on a slow pace, but ready for defense.
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Constantinople had firefighters. In reality. The Byzantine buildings have more HP and their ‘‘burning condition does very small damage’’
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After looking at some byzantine banners, i believe that the double headed eagle is not such an option as the holy roman empire is using that symbol already, but there is a very good alternative. = ⳩
This ( ⳩ ) is a very commomly used symbol for the byzantines and it was used in banners shields and ships, it is a religious symbol and it will make the civ more realistic and pretty.
I think thats it for now, there are many more ideas. Not in my head right now, i hope ill see any of my ideas in the game, i love this game and i cant wait for more civs.
(vikings hm hmmm crusader states hmmm hmmmmmmmm)
Bye bye much love!!!