I feel like there must be a designated topic for this to draw some attention about this very important issue, the absence of ELO rating for multiplayer games that is.
Now I haven’t played nor followed AoE1: DE lately, and may not be up to date with some news, but what I find very peculiar is not that this very important feature (ELO rating) is inexistent, but that it WAS existent (during beta testing) only to be later removed and never put back again.
My assumption is that it wasn’t woking properly and development on any further patches was halted due to (AoE1DE) not turning a profit, especially after reading through the following thread where a FE dev posted a few times explaining the lack of updates:
On the other hand, from my sources I know they might have initially planned to build Voobly in the game (or better said, a voobly like interface and system) together with AoE2: DE, their biggest game, and I was thinking maybe they might later include AoE1 (and 3, eventually) with that, in order to have a unified platform. I dont know if that is the case anymore, but even if it still is, why leave AoE1: DE without ELO until then? They already coded it in, it was there during beta, surely it must have been an easy fix.
What is going on, anyone knows more about what happened with the ELO rating in AoE1: DE?