I thought it was bad from seeing streams/videos of other people online, but then when I tried it myself it actually was fine.
Although I do still think the coloring should not apply to units/buildings like it kind of seems to be, maybe that is just the lower lighting though, in which case I think it should be brightened up a bit.
It is really bad. Worse in person than I thought from earlier screenshots.
I played with the biome once, swore never to touch it again and then saw the “kill the magical deer” achievement. It was hell going through that again.
The funny thing is that now they have exposed that game engine is capable of such postprocessing. But instead of making a sort of “golden hour/sunset” ambience with a warmer, more saturated tone, they made what are probably the worst art-style decisions here. Plus, it makes everything even blurrier than it already is. What the heck, devs?
It’s not that it’s optional or not, it’s that effort could’ve been better spent elsewhere. Even if it took devs just a couple of hours to create the new grass, trees, stag, etc. assets and apply postprocessing, that’s at least one less diverse killable herd animal we could’ve gotten in all other biomes instead.
That is the point. We don’t like the biome because on top of being being headache-inducing, it was something nobody asked for. See? The hanging clothes swaying in the wind was a welcome added detail, this is not.
if at least 30% find certain aesthetics distracting or affecting them, theres every reason to remove it.
focus should be on getting more players to play and stay… however they are ?unintentionally? putting energy into sabotaging the game, i’d say the fault is with leadership/directing as this keeps happening.
Yes and Mediterranean and Sahara were more than welcome additions. People are weird you know? If they are happy it’s most likely they won’t say a thing, but they do take it online when they feel the need to complain.
Hence why you don’t see any single post about the previous two biomes being controversial, because they were not (and given people’s nature, that means it made everyone happy). As you correctly stated, we do want more, but not this visually jarring atrocity.
You don’t. Others do. Others don’t. I don’t know who “we” is here, but I think your feelings on the biome itself are linked to what you think people want. I’ve seen a lot of good reactions to the biome personally. Certainty enough to reverse the anecdote at least.
Biomes have been asked for. That’s all the devs can interpret.