Farmers stop working on farms that still have food

Game Version:

  • Build 35199
  • Steam version

Issue:

Farmers are stop working on farms with plenty of food, moving to the center of the farm, and staying there. At the moment they stop working on them, the “farm exhausted” sound plays. If the player clicks on the farm, ordering the villager to continue to work on it, he stand next to it and does nothing. The only solution is to delete the farm, even if the player had just built it, and order the villager to build a new one.

Reproduction Steps:

This situation happens randomically with no apparent cause.

8 Likes

Happens to me too. I have to send them to do something else, and sometime later send someone to the bug farm again.

2 Likes

Yes. Recently it happened to me too. The current villager would not reseed/rebuild its farm, but using another villager to do the same thing fixes it.

2 Likes

For me, unfortunately, selecting a different villager doesn’t work :confused:

1 Like

Randomness is killing me… The fact that it prevents me from reporting the bugs I found is actually annoying. Not knowing when exactly bugs happen is even worse! :angry:

1 Like

In The Battle of Actium (Imperium Romanum campaign), this issue is very common, even when having lots of Wood.

Thank you for the report! I’ve added this bug to our investigation list!

3 Likes


Some farmers stop working for no reason, even when automatic reseeding is enabled and there’s plenty of wood to keep going.

2 Likes

Similar but different. Build 38862 - desktop.
Farmers stop farming (end of farm sound), and cannot enter farm (walks around it, as if it were a building). Screenshot taken right after building all of those farms. One villager still active. Cannot re-assign, they just dont enter the farms any longer. Tried a new game. Same.

2 Likes

This bug still happens in build 46777

proof

A villager suddenly stopped working on his respective farm when it still had 100 food. He refused to work on that farm, even after I commanded him to do so. No villager (farmer) was able to work on it either, unless I ordered them to do something else (get wood, gold, stone, etc.) and then send them back to the farm.

2 Likes

The bug happening in The Holy Man scenario (build 46777). A farmer stopped working when there was still 45 food to harvest:

1 Like

To have buildings very near to farms may have something to do with villagers stopping to work with them, though I’m not really sure.

1 Like

Build 46777, a farmer stopped working on his farm… again:
IMG

1 Like

Build 46777 → Ave Caesar 3: Siege of Alesia
dasd
This bug really is frustrating!

3 Likes