Footage of Lords of the West, with Coustilier in action

I think that’s their team bonus - Relic generates food.

3 Likes

That’d be kinda unique and definitely stronger than the Inca team bonus. I hope it will get reworked one day, it’s laughably bad.

Maybe slightly cheaper farm techs upgrade if that isn’t too strong would be interesting for Inca.

Every TB would be stronger than Incas TB. 11

3 Likes

That’s not the reason. They just want to sell more.

And how many of these SP players still appreciate MP content on twitch/youtube? How many of them will continue playing if MP scene starts falling apart and less content is gonna be available on these platforms? How many new players are gonna join/come back to the game without these content?

A lot of people might not play MP, but still MP carries the game and MP requires good balance to work

1 Like

You’re assuming the worst. They’ve balanced the game the last year, I see no reason why that wouldn’t happen with any new additions to the game.

2 Likes

I could live without any new tournaments LOL They’re nice to have but not the reason I keep playing the game.

No new content might be more critical for a lot of people.

2 Likes

This is a common business practice in the videogame industry. Release new content (whether it’s weapons/ characters/ faction civs or whatever) which is way above the preexisting content. Then everyone wants to have them. After a few weeks, tone them down to reasonable levels.

Devs already did that with (some of) the DE civs. There’s no way they didn’t realize, for example, how broken the steppe lancers were.

1 Like

They wanted people to try them out. If a unit is laughably weak, nobody is going to want to try it out.

Some kind of power creep was always there, starting from AOC, but some of the weakest civs on the 1vs1 ladder right now are not base game civs, that’s for sure.

1 Like

Maybe they came to their senses and reworked the Burgundian vineyards?

2 Likes

I’m not saying there should be no new content, just new content shouldn’t mess up MP balance.

3 Likes

New civs are the most popular type of new content. Of course it’s going to mix up MP balance a bit.

For campaigns alone, there’s the workshop. Why should I pay for workshop content, considering that one of the lead designers of AOF campaigns releases his campaigns for free on the workshop?

The only other type of DLC I could maybe see work is new architecture sets but some parts of the community are not that favourable to that type of content. I personally would welcome a great looking Viking architecture set, among some other sets like an Incan one not going to lie.

2 Likes

Honestly Burgundians doesn’t seem OP to me.

You have to stay in feudal and boom like Cumans and still that boom won’t be anywhere close to Cumans. Then you will have knights without bloodlines that needs to be upgraded into cavalier to be effective. Delayed castle with less military and another 300 food + 300 gold seems a very risky and big investment to me. If they don’t have good xbow in castle age they won’t be OP imo.

Another strategy is stay in castle for a while and go for Paladins. Cavalier can be researched half way into the imp. But then again what is their unit in castle? Knights without bloodlines only?

About 50% return gold, knights are supposed to be alive and win the battle. Not losing a battle and give you some gold while losing map control. In lower elo level, it will still be powerful as players can’t snowball an advantage. But higher elo players can easily push the Burgundians player once they lose their knights that are weak (bcz no Bloodlines).

The only thing I’m concern about Flemish Militia. They look pretty strong. And with this tech if you have 100 of this units, you can hold a big push and restore your eco afterwards.

2 Likes

Well there is a middle ground between weak and OP. Just like there is a middle ground between new stuff and un-AoE2ish ideas. Based on what we know I’m wondering why the devs even bother leaving the different ages in the game lol. Like you would think Cuman would be enough for such a gimmick, but now they do it again and twice? Come on.

2 Likes

I’m pure singleplayer too but I absolutely agree with @ApplaudedPoppy2, the MP community is very important for the game not only for MP itselve but also for SP. If the game wouldn’t get that much attention through these big tournaments, pros, content creators etc. it wouldn’t sell that good and as a result of that it wouldn’t be that lucrative for Microsoft to further support it.

5 Likes

Well I don’t think the eco bonus will be that OP, at least the time people figure out how to use it. Do note however it can be used pretty safely by taking double bit axe/horse collar on the way to feudal, same with bow saw on the way to castle. The cavalier upgrade is a bit expensive and slow but not enough to make up for the fact you basically end up with FU +2 Lith knights way more consistently. It’s only “acceptable” if they indeed removed the refunding mechanic.

Coustillier. We didn’t see the stats for the base version but if the elite version is THAT strong I expect them to be still too good in castle age. The deal is that the charge allows them to brutally cut in the enemy’s number so even if they deal low damage without their charge (the elite version has the same base attack as keshiks and tarkans after all, but we don’t know their attack rate) they will survive longer until the next charge.

That’s true and that’s what I thought too, but it would be super good in the late game regardless since unlike Berbers they have paladins and gold savings become oh so important. Now that there is castle age cavalier on top of that I hope Dbuen is right and that they did scrap the refund idea.

You’re underestimating no bloodlines knights. Sure they aren’t the best but they still are an unit with good stats. They are rarely used because most of the time the civ has archers or another option (like Malay eles) to rely on. The exception is the Celts since they don’t have good archers either and their siege+infantry combo is more of an imperial age strat, so they use knights in the meantime. Despite the weakness they are a strong civ.

Flemish militia might be a problem but no one will risk giving up their eco when they could use those res for more coustilliers.

Two new civs won’t break suddenly the competitive tournaments, especially considering that all tournaments have a civ draft nowadays.

They’ll get balanced in due time.

People don’t want sameish civs. New civs are supposed to be different and to me at least, Cavalier in Castle Age still feels like Age of Empires. It’s not like they’d suddenly add a fifth Age or something.

3 Likes

Sure they can just ban both civs and pretend nothing happened. But if they are too good to the point of being banned then sucks to be some random who just want to play ranked, we can’t ban civs unless you count alt+F4

We don’t have any civ without iron casting or bodkin arrow for instance, would it be good for the game to make one like that just cuz why not? Probs not.

More precisely, it feels like Cuman 2.0 on a unit that is imperial age for a good reason. Sounds a lot less innovative put it that way, at least they didn’t start making civs that start with +150 wood and have archers that get attack from relics like way too much people asked for. Yipee.

2 Likes

Mods show that there’s still a lot of potential in terms of civ boni.

Maybe there’s an interesting balanced civ with that tech tree out there waiting to be included in the game, though that would really surprise me

There are really innovative parts of the new civ additions. There’s nothing quite like a Watch tower replacement or earlier eco techs.

I’m happy with both conservative and bold civ designs and I still feel that the new additions are still very much in the spirit of AOE2. Might be a little bit on the bolder side, but that makes them even more interesting to play IMO:

1 Like

The Siscilian bonus damage reduction is supposely only for infantry, right? riiiiiiiiiiighhhht???

1 Like