Image source: https://www.artstation.com/artwork/lx055k
This is a conceptual design drawn by an author of Chinese descent for the Chinese civilization of Age of Empires 2
Combining the game plot (1405) and the card “Western Reform (1860-1890)” Age of Empires 3 The era background of Chinese civilization in the game is at least half of the time in the Ming Dynasty, The other half are in the Qing Dynasty, so it is necessary to refer to the military uniforms of these two dynasties in the unit design.
I found some content that can be used as a reference for Ming Dynasty design.
I haven’t seen this kind of stylized design for Qing Dynasty. If there is suitable content, I will post it in the forum in the future to provide developers with reference.
The latter two images on this picture are the most typical images of the Ming Dynasty army, which may be used on “Changdao”.
The third unit in this picture is also a typical image of the Ming Dynasty, which can be considered as a reference for the image of “Qiang” in mind.
The third unit in this picture is also a stylized image of a typical firearms unit (Shenji Battalion) of the Ming Dynasty, which can be considered as a reference for the image of an arquebus shooter;
The second unit has the style of the early Ming Dynasty (Hongwu and Yongle years), and may be considered as the most basic Zhuge crossbow or “Qiang”.
The units in this picture do not have the most typical image of a Ming Dynasty military unit.
The unit on the right side of this picture is a typical frontier cavalry of the Ming Dynasty, and it may be considered as a reference for the image of the “flail cavalry” or “meteor hammer cavalry”.
(Digression: These two weapons are not traditional Chinese military weapons, more like farming tools and things in novels. If historical accuracy is considered, they should be replaced by lancer and Guandao)
The unit on the right side of this picture may be regarded as the armor form of soldiers in the early Ming Dynasty. From the perspective of “typicality”, the reference value is relatively low.
The right side of this picture is a very typical image of elite cavalry of the Ming Dynasty. The armor of the emperor of the Ming Dynasty is of a similar form (of course, is more complicated and noble), which can be considered as a reference for the image of high-level cavalry.
This picture can be used as a low-level image reference for Zhuge crossbow and arquebus shooter.
Please note that I am not saying that the Chinese units in the game should be completely Ming Dynasty style, but I accidentally found this set of very beautiful stylized design drafts, which I think are very suitable for the design style of Age of Empires 2 and Age of Empires 3, Therefore reproduced here, hoping to provide some reference for developers.
And friends who are familiar with Chinese history will know that the armor (cotton armor) of the Qing Dynasty has a clear inheritance relationship with the cotton armor of the border guards of the Ming Dynasty.
The ancestor of the Qing Dynasty, the Jianzhou Jurchen, had long been a courtier of the Ming Dynasty. On any historical map, before the seventeenth century, the Jianzhou Jurchen was the territory of the Ming Dynasty. Nurhachi, the ancestor of the Qing Dynasty, in the Ming Dynasty was 「建州左衛都指揮使」“Commander of the left stationed place of Jianzhou”.
Therefore, referring to the military uniforms of the Ming Dynasty will not deviate too much from the background of the Chinese military uniforms in the game. The biggest difference between Ming Dynasty and Qing Dynasty cotton armor seems to be that the former had metal arm armor, while the latter did not.
The armor, uniforms, and hats of the Chinese units in the game are not only all wrong, but also extremely weird, which is a legacy of Big Huge.
If there is a suitable historical image of the Qing Dynasty, I will open a separate post to share it.