- Rules & Settings
There’s NO CARTOGRAPHY but some spots on the map are always visible for everyone
NO ALLIED VICTORY “When you play the Game of Thrones, you win or you die”
Every player starts with 2 Relics in front of his monastery, in the Capital area
At the beginning a third Relic will be given randomly to one player
Kingmaking is forbidden! You cannot give your own relics to another player, that’s kingmaking.
- How to win ?
There are 2 ways to win a game:
A) Hold 7 Relics for 25 minutes into a monastery, trying defending from everyone (This win condition is always active )
B) Every game you’ll get a random win condition, it can be:
- Take control of 2 Regions (including Kreposts and Accursed towers)
- Take control of 3 Unowned Castles and 1 Region
- Take control of King’s Landing(The great Sept of Baelor + The Red keep) and get 1000 Kills and 110 Razes (For P2 Red|Lannister 1200 kills and 120 razes)
- Take control of King’s Landing and 2 Capitals (For p2 Red|Lannister 3 Capitals and King’s Landing)
The secondary win condition will be displayed after 5 minutes from the start of the game.
The secondary win condition is secret, different for every player and every game !
Completing the secondary victory condition will make you win INSTANTLY!
- Relics
- Up to 3 Relics will spawn every 20 minutes in front of the Great Sept of Baelor, in King’s Landing (Which is an area always visible for every player)
- You can capture other players relics by invasion: this is a game of war, not city building
!
- At the beginning a third Relic will be given randomly to one player
- You can buy Relics at the Iron Bank of Braavos, bringing your Lord in front of the Iron Bank. It requires 15 k gold
- You can aswell decide to sell a relic at the Iron Bank, bringing a monk with a relic in front of the Iron Bank you will gain 4k (You need your Lord Alive !)
- Players
In game civilization : Britons
Capital/Seat : Riverrun
Head : Lord Hoster Tully
Region : Riverlands
Custom Technologies:
- Tradition of Archery = Foot archers have +1 range; towers have +2 attack.
- We stand together = Enable longbowman unit, trainable from Archery Range; fire 2 arrows. (1+1)
Unique Heroes:
- Tully Crossbowman (Requires Riverrun and Lord Tully alive)
- [After minute 30] Thoros of Myr & Beric Dondarrion and the Brotherhood without banners (Requires 100 kills / 10 razes and Beric next to Brotherhood Camp)
Thoros has the ability to revive Beric Dondarrion
In game civilization : Byzantines
Capital/Seat : Casterly Rock
Head : Lord Tywin Lannister
Region : Westerlands
Custom Technologies:
- Casterly’s Gold = Gold miners work rate 40% increased, gold mines last 40% longer
- Wealth of the Rock = Red Keep, Casterly Rock, Golden Tooth and towers shoot 25% faster
Unique Heroes:
- Lannister Grand Knight (Requires Casterly Rock and Lord Tywin alive)
- [After minute 30] Spawn Jaime Lannister (Requires Casterly Rock) Send Jaime to the Red Keep (you need to own it) to spawn Westerland Cloacks (Requires 100 kills / 10 razes)
In game civilization : Franks
Capital/Seat : Highgarden
Head : Lord Mace Tyrell
Region : The Reach
Custom Technologies:
- Arborian vineyards = Farmers slowly generate gold in addition to food
- Greenhand Cavalry = Reduces the gold cost of Knight-line units by 40%
Unique Heroes:
- Tyrell Mounted Archer ((Requires Highgarden and Lord Mace alive)
- [After minute 30] Spawn Samwell Tarly at Castle black.
Send Samwell inside Citadel area (Hightower) to spawn Paxter Redwyne
Keep Paxter Redwyine inside Citadel area to spawn **Redwyne fleet **(you need to own Hightower) (Requires 100 kills / 10 razes)
In game civilization : Saracens
Capital/Seat : Sunspear
Head : Lord Doran Martell
Region : Dorne
Custom Technologies:
- Southern Poison = Cavalry archers and archers line receive +1 Attack, Cavalry receive +10 hp
- Salty Dornishmen = Infantry damage adjacent units
Unique Heroes:
- Martell Sand Steed (Requires Sunspear and Lord Doran alive)
- [After minute 30] Spawn Oberyn Martell at Sunspear.
Keep control of both to spawn Sand Snakes (Requires 100 kills / 10 razes)
In game civilization : Lithuanians
Capital/Seat : The Eyrie
Head : Lord Robert Arryn
Region : The Vale
Custom Technologies:
- Years of Skirmishe = All melee units receive +2 attack
- Wardens of the East = Scout Line is trained 50% faster
Unique Heroes:
- Arryn Cavalry (Requires The Eyrie and Lord Arryn alive)
- [After minute 30] Spawn Yohn Royce at the Eyrie
Keep control of both to spawn Brotherhood of Winged Knights(Requires 100 kills / 10 razes)
In game civilization : Vikings
Capital/Seat : Pyke
Head : Lord Balon Greyjoy
Region : The Iron Islands
Custom Technologies:
- The Iron Price = Every raze gives 40 wood/food/gold → Upgrade docks to harbors (which fire arrows)
- The Kraken’s Wrath = Transport ships are 20% faster / +50 hp
Unique Heroes:
- The Iron Fleet (Requires Pyke and Lord Greyjoy alive)
- [After minute 30] [After minute 30] Spawn** Euron Greyjoy** at Pyke.
Keep control of both to spawn Euron’s Fleet(Requires 100 kills / 10 razes)
In game civilization : Celts
Capital/Seat : Winterfell
Head : Lord Robb Stark
Region : The North
Custom Technologies:
- Resilience of the First men = Infantry and archer lines receive + 20% hp
- The North Remembers = Upgrade Barracks to Northern Camp (They can be built 20% faster, units are trained 35% faster)
Unique Heroes:
- Stark Bowman (Requires Winterfell and Lord Stark alive)
- [After minute 30] Spawn Jon Snow at Castle Black
Keep Jon Snow inside Castle black area to spawn** Wilding Giants** (Requires 100 kills / 10 razes)
In game civilization : Teutons
Capital/Seat : Dragonstone
Head : Lord Stannis Baratheon
Region : The Stormlands
Custom Technologies:
- Snake’s Legacy = Galleons and fire ship receive + 25 hp, Galleons receive +1 attack.
- Fiery Heart = Siege rams can garrison +2 units (therefore they will also move faster), Siege workshops work 25% faster
Unique Heroes:
- Baratheon Crossbowman (Requires Dragonstone and Lord Stannis alive)
- [After minute 30] Spawn Ser Davos Seaworth at Dragonstone.
Send Lord Stannis and Ser Davos at Braavos (Iron Bank) to spawn ########### Saan.
Keep ######### Saan next to Dragonstone to spawn ######### Saan fleet** (Requires 100 kills / 10 razes)
.5) Unowned castles area
Unowned castles areas open after 35 minutes
There are 4 unowned castles areas. Those castles will provide resources and unique units.
You will also find additional gold/stone resource
In addition, the first one building one of those unowned castle, will receive as reward :
Moat Cailin
House Stark = Spawn Ramsay Bolton = Enable imperial skirmishers with extra spear
House Tully = Spawn Brynden Tully = Archer-line costs 100 wood instead of 25 wood, 45 gold | Elite Tully Crossbowman +3 attack
House Greyjoy = Spawn Asha Greyjoy = Longboats + 1 attack
Harrenhal
House Lannister = Spawn Kevan Lannister = Enable Paladins
House Arryn = Spawn Lysa Arryn = +20% cavalry attack speed
House Tully = Spawn Edmure Tully = Scorpions fire extra half-strength bolt
Summerhall
House Tyrell = Spawn Loras Tyrell = Infantry receives +1/+1 armor
House Martell = Spawn Quentyn Martell = Enable Savar in Summerhall
House Baratheon of Dragonstone = Spawn Melisandre = +3 melee armor to infantry
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