After starting a campaign game, the game speed control menu doesn’t work, the drop down arrow is missing. I can manually change game speed with +/- but the UI menu control of game speed is broken
The F11 speed display incorrectly shows “Fast - 1.7”
Conclusion: minor bug, should be “Normal - 1.7”
Here are my suggestions for improvement:
1.) First, fix the campaign drop down menu bug!
2.) For the sake of accessbility & UX, any UI that launches a (not mandatorily speed-locked) game should have a speed option - the Campaign select screen should have it, as do the Skirmish & Multiplayer host screens.
This properly informs players what speed they are launching the game with, and reminds them that they have control over it.
I’ve never seen any game do it, but it can be interesting if the load game UI also has a speed option.
3.) The William Wallace campaign shouldn’t have speed lock. I think each scenario can reset the speed to 1.5 at launch, but the player should be allowed to change speed afterwards.
4.) Lastly, ideally a speed-locked scenario should display the “Locked” indicator, shouldn’t it?