The topic will be updated
Also, many old AI bugs still haven’t been fixed. Here are the topics with new AI bugs and you can also find here all other AI bugs that I have ever found.
New:
AI does not take advantage of Sultanhani Trade Network . The AI does not place additional traders in the garrison of a building. Thus the AI has only 2 traders instead of 6 at all times.
The Sipahi unit (Fortitude)has a typo in russian and it says that (Get 50%) but correctly Gain +50% attack speed and receive +50% damage from melee weapons for 10 seconds. 50 secs cooldown. (screen 2
The AI doesn’t use the Fortitude ability Sipahi
AI that plays for China never builds Great Wall Gatehouse and thus does not go to Ming Dynasty. AI does not get bonuses from Ming Dynasty (health reserve of military units +10%) and does not get access to unique Grenadier units.
I think this is a very significant problem. I think we need to open access to Grenadier by default without entering the Ming Dynasty and give the bonus health reserve of military units +10% only for AI. Or how to make the AI to build a wall and then Great Wall Gatehouse…
Byzantium’s AI does not build the fifth water cistern and thus loses part of the bonus.
I also noticed that the AI builds 4 only when the AI has built Cistern of the First Hill .And when AI does not build Cistern of the First Hill, AI always has 3 cisterns by default.
I noticed that the Byzantine AI is not using the Triumph ability in Imperial Hippodrome. Also the AI does not use the Varangian Guard (Berserking) ability and the Cataphracts Charge ability the AI does not use either. Limi…
French AI doesn’t withdraw resource from guild hall. The AI’s resources are constantly piling up.
Some of the AI merchants are standing still for some reason
AI does not use Arbalétrier’s Deploy Pavise ability
Imams cant convert units even when Proselytization technology is investigated ((screenshot 1
AI sometimes does not build the last wing of House of Wisdom (three builds and the fourth does not build).
Even when the AI has been playing for over an hour it still may not explore the last wing . ((screenshot 2
AI does not use the Body of Iron Shaolin Monk ability.
The AI does not use Imperial Official’s Supervise ability.
AI improves the max number of Imperial Official but does not hire more than 5 of them ((screen 4
AI doesn’t put Relics in Pagoda’s gornison ((screen 5 - 5.1
AI doesn’t switch Temple of the Sun abilities
Please make the AI build Meditation Gardens always closer to gold .
The AI does not use the Emergency Repairs ability
The AI does not use Longbowman’s Place Palings ability when cavalry approaches.
The AI also does not use the Setup Camp ability on Longbowman and Man-at-Arms.
The AI does not use Griot Bara and his abilities
AI does not use Musofadi Gunner and Musofadi Warrior’s Activate Stealth ability
The AI does not use Khan’s Scouting Falcon ability
The AI doesn’t move Steppe Redoubt mostly and thus loses the bonuses from gold collection.
General topic of AI bugs The AI is terrible - #181 by VisionedTuba52
All AI Civilizations do not use the Man The Sails ability
I also noticed that only new AI Civilizations build Lumber Camp normally, I mean that when the AI is running out of wood, the AI destroys the Lumber Camp and does not build more. And the AI of old civilizations still builds a huge number of Lumber Camp and does not remove them .
The AI is still the same as before but less likely to leave its villagers without action . In the late game.
AI chop wood less often in the beginning and thus takes longer to build houses and AI lacks villagers .
@NovaFox9121 @Cobaltdragon913 Can you please take a look.