Ahoy,
It’s time for Northeastern America to get a little love. The Iroquois Warrior already exists in the Editor, and now it’s time to build up the rest of the civ to go with it.
Haudenosaunee:
-Berries last 85% longer
-Fishing units generate 8% gold.
-Fortified Village replaces Castle.
-Fortified Palisade, Elite Skirmisher upgrades free.
-Fortified Villages spawn 3 Berries, TCs spawn 1 when built.
Team bonus: Trade units +3/4 Armor.
This ideation presents the Wolfclan Raider, a variation of the Eagle Warrior that has lower pierce armor but more hit points, and a small anti-archer bonus.
Wolfclan Raider Stats
Cost: 30 F 45 G. Upgrade Costs same as Eagle Line.
Wolfclan Scout:
Hit Points: 45 Attack: 4 Speed 1.1 Armor: 0/1 Train Time 40
Wolfclan Raider
Hit Points: 65 Attack: 6, +2 vs. Archers, Speed 1.15 Armor: 0/2 Train Time 35
Elite Wolfclan Raider:
Hit Points: 80 Attack: 9, +4 vs. Archers, Speed 1.3 Armor: 0/3 Train Time 24
Attributes not mentioned here are the same as the Eagle Line
Unique Units:
Mohawk Vanquisher:
Warrior with a recharging ability to capture (convert) enemies at Melee Range. Does no damage when capturing, but fights normally while capture ability is recharging. Ignores Faith and Heresy.
Mohawk Vanquisher Stats:
HP:80 Speed: 1.05 Attack: 9 Armor: 0/2 Bonus: +2 Vs Eagles, +2 Vs Buildings TT 15S
Recharge Time: 30 S, Converts in ~2.5 attacks.
55 F 30 G
Elite Mohawk Vanquisher: (Upgrade 800 F 450 G)
HP: 90 Speed: 1.05 Attack: 11 Armor: 1/3 Bonus: +2 Vs Eagles, +4 Vs Buildings TT15S
Recharge Time: 25 S, Converts in ~2 attacks. Neither version can convert buildings.
55 F 30 G
Mantlet:
Slow moving siege unit that launches multiple spears with a small anti-archer bonus, and can be used to scale walls when adjacent. Units behind the Mantlet take 1/2 damage from ranged attacks.
Mantlet Stats
HP: 185 Speed 0.8 Attack: 4 (3 Spears), +2 vs. Archers, +2 vs. Cavalry Archers. Armor: 0/8
Range: 7 Reload Time 2.0 Does not garrison, but units tasked into it are dropped off on the other side when adjacent to a wall, like a siege ladder.
220 W 140 G
Fortified Village: Castle replacement that can also create villagers and functions as a dropsite.
Fortified Village Stats
Hit Points: 4200 Range: 8 Attack: 10 Cost: 325 S 325 W Build Time: 160. Other attributes same as a Castle.
Unique Technologies:
Tewaarathon: All units move and attack 10% faster.
500 W 250 G
Weapons Trade:
Upgrades Markets to Trading Posts, which fire arrows and work 25% faster. Allows training of Hand Canoneers at +10% cost.
400 F 400 G
Missing Units/Techs: Gunpowder and Cavalry related units/techs, Supplies, Siege Onager, Siege Tower, Galleon, Heavy Demo Ship, Stone/Fortified Wall, Architecture, Keep, Illumination, Stone Shaft Mining.
Visual Tech Tree Here (Download and zoom in to view fully):
Leader Names:
-Deganawidah
-Jigonhsasee
-Hiawathaa
-Tadodaho
-Sosondowah
-Gendenwitha
Campaign: Play as Deganawidah to form the Confederacy while defending against the Huron and other hostile tribes.
Wonder: Longhouse of Hiawathaa
Haudenosaunee Description:
The Haudenosaunee represent the Five Nations of the Confederacy, the Mohawk, Onondaga, Oneida, Seneca, and Cayuga. Their League was formed by the Great Peacemaker Deganawida, although the date of formation is uncertain. It may have been as early as 1142, although some think it may have been 1450 or later. Regardless of when the Confederacy was formed, this civilization concept represents the constituent peoples and cultures.
While the Haudenosaunee were too far south to have been the “Skraelings” encountered by Norse/Icelandic explorers, their architecture and units are at least far more South Inuit-adjacent than the existing American civilizations, and serve to give that area at least relative coverage in case an Inuit or Miꞌkmaq civ is never introduced. The Haudenosaunee were known for their longhouses, invention of Tewaarathon (Lacrosse), and use of seashells in Wampum as money and for other purposes. They were also famous for their “Mourning Wars,” wherein they sought to capture and assimilate enemies in order to replenish their own people who had died from warfare or disease.
The Haudenosaunee forage bonus gives them hundreds of extra food, although it is one of the slower food sources and in a vulnerable location initially. Free Elite Skirmisher and Palisade upgrades helps them defensively, and their unique unit performs well by capturing high value melee units. Fortified Villages are useful as a Castle-TC hybrid, which can train unique units as well as villagers, and is somewhat weaker than a Castle, but is built more quickly and more stone-efficient. The Imperial UT allows them to train Hand Cannoneers at a higher cost, but they also perform better than average thanks to their Castle Age UT.