https://www.reddit.com/r/aoe4/comments/102iqxm/httpsclipstwitchtvopenpolitewallabycoolcatpuwisqam/
In the Wololo tournament there were four games that exceeded 40 minutes and one game that exceeded 34 minutes, in general the game time is fine, but some small changes can improve the game time around 30 minutes
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Distinctive Buildings
In late game it feels unfeasible to go to win for distinctive buildings, that is why the games are finished by whoever loses more villagers
Proposal: Modifies that distinctive buildings, to be repaired with stone…
Games without stone walls
For this reason it is that the landmark must be repaired with stone and must pause the sacred places
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but happy with all the other games, without stone walls, they have not exceeded 30 min
Holy places should only reset when they are all lost, otherwise it should just pause their counter.
Landmark should be repaired with some stone as well, encourage offensive play
Doing the same with the keeps HP would also work.
thats what I refer
Landmark should be repaired with some stone as well, encourage offensive play
another gem with walls and keeps
[The Macro Game of Doom!]
I have no objection if the Mongols exclude themselves from this request
Vortix lost these two games taking an offensive stance, but the Meta does not benefit those who take an aggressive stance; therefore I propose that
Request
Only the buildings that are built solely with wood must be repaired with wood, the other buildings must be repaired with wood and a percentage of stone, which you consider reasonable, please
It is similar to a match in which one team seeks to score, and puts on a show, while the other team plays on their own court and hopes to win in…
three battering rams and two trebuchets, or he didn’t make it, obviously what shortens the games is the surrender, because generally destroying all the landmarks is practically impossible
Remember this other request to also repair the TC with stone
I think that the TC’s are still a problem even after the nerf. Since it is incredibly easy to defend it is nearly impossible to put pressure on your opponent if you don’t go 2 or more TC’s yourself.
I would suggest to decrease the range by 1 or 2 tiles, because sometimes the range feels just too high.
As far as I know, repairing the TC costs only wood. Adding stone to the repair cost would make it harder to defend. I’m not really a fan of this, but an option would be increasing the build cost …
I demonstrate academically that this game is not offensive at all
I demonstrate academically that this game is not offensive at all, a game in which you must always react to the Metaboom or you will lose the game. In the Vortix tutorial, he mentions that you should always make an additional TC to the one your opponent does, that is, a reactive game.
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https://youtu.be/4a1HO4JmynM?t=10
I attach the source of the book. p.7
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And as a result we have, the “jewel” of 3 hours of play
https://acortar.link/wbs4m3
another mockery for the offensive player, the rival repairs the landmark and nothing has happened!
https://www.twitch.tv/videos/1927267307?t=00h57m19s
I want to reiterate my thanks to the repair patch, now more villagers had to be used to repair the TC, he lost the second TC and ended up losing the game