Check out Ornlu’s video here: Testing out the NEW New Organ Guns | April PUP Patch #2, 2023 - YouTube
The civ overhaul patch had rendered Organs guns nearly useless, and we saw a lot of arguments about that here, and on reddit. However, the new Organs seem really busted. From the video, you can see that they evaporate both infantry and archers. Archers are especially bad, getting wiped out in one or two shots.
They seem to have some trouble dealing with cavalry, but halbs are expected for defence in that case.
But here’s the problem, Onagers do not counter them. As you can see in the video, onagers get wiped far too quickly for them to be a good counter. The only good counter seems to Siege Onagers, which aren’t available for most civs. Additionally, the Siege Onager upgrade is extremely expensive, AND Portuguese get bombards to deal with those anyway.
It looks like the only viable counter to mass organ guns after the hotpatch is cavalry. I am someone who usually likes playing infantry-archers-siege combo. Organs guns now are unbeatable by archer and infantry civs without siege onagers. Bombard cannons might seem like a solution, but remember that Portugese have cheaper bombards with ballistics. I don’t see how I can handle these as Vikings, Britons, Dravidians, Incas, Mayans, or Malay.
Portugese cannot have a unit that is only countered by Onagers. They have ballistics on their bombard cannons, which means your Onagers will get sniped. This means Organ guns have to be vulnerable to infantry or archers.
Portugese have been a top tier civ since their berry bush bonus, in almost all maps. I think that this hotfix might send them way over the top. So devs, please reconsider this particular hotfix for Organ guns.