How is the Leitis STILL allowed to be so incredibly OP that it is completely BROKEN?

The main problem is Cataphracts don’t counter Infantry properly without Logistica.

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but that’s the thing - until that happens - why make leitis?

even cataphracts don’t get made much and they have several advantages over the upcoming Leitis.

Just compare the costs and you have your answer. Isn’t it okay for the leitis to have one lower stat then knights if it is at the same time cheaper?

+12 damage, fastest attacking cavalry in the game, reduced damage from halbs. how?

Try them against massed Halbs, they look useless without that upgrade.

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attack speed, melee armor, pierce armor, and requires a castle to make.
thats 4 disadvantages vs the knight… but i was comparing leitis to cataphracts.

wait wait wait.
the guy who literally goes around saying leitis counter halbs and camels cost effectively using a video that doesn’t take real game into account is now trying to take real game into account?

which is it @CheshireWig3203 are we using paper math or in game?

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The issue with catas is also that most infantry units are already weak to archers, so they are not needed. As for the leitis, the problem is that lith knights are just easier to mass and in practice better. Why bother with leitis?

If the relic bonus worked only on leitis, things would be much different. Right now, why bother? Relic bonus knights can do the same thing faster. And that’s a problem with the design of the civ, not with the stats of the leitis.

This is why you see that most balance changes are amazingly effective balance changes like:

El dorado +20 seconds research time
Zealotry now costs 900F 700G instead of 900F 800G
Aztecs millitary production 10% faster instead of 15% faster
Elephant Archers cost 100F 70G instead of 100F 80G
Goths Infantry bonus is -20%/-25%/-30%/-35% instead of -35% from feudal

Leitis trade with Camels and Halberdiers, while Cataphracts are supposed to destroy Halberdiers, that’s the difference.

Instead of 500F/500G devs reduced the cost by 100G 11

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oh so you mean the knight does have advantages over the leitis.

if the relic bonus only worked on leitis, it would instantly become a terrible bonus.

no. they don’t. i literally linked a video above where Leitis get straight up shredded by Halbs in a real game situation. just cuz ur spirit of the law video which doesn’t take real game into account showed 10 leitis beat 12 halbs means nothing. 10 paladins would have beat them too.

or maybe people realize you don’t need to nerf a civ into the ground to have an impact. your proposed knight change would instantly make franks have the worst knights in the game for example.

considering all your over exaggeration in just about ANYTHING i wouldn’t trust any game you designed or balanced

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i frequently provide sources and evidence to back up my claims, something we rarely see from you.
did i say i don’t exaggerate? or others don’t?
no. i said you exaggerate all the time, way too much. like when you claimed units are never seen and then go “oh when i said never i meant rarely”.
or when you said archers can beat skirms.

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As I said, no matter how good a unit is, if it can only come from a castle, the production ends up being the bottleneck. Unless you have very short training times, which was what I was in fact proposing.

Or maybe people would start using the leitis instead of spamming +6 knights in castle age.

even then it still requires a castle. the leitis already trains very fast in a castle at 20 seconds. fact is though you said the knight needed more advantages. clearly it has plenty of advantages.

doubtful. remember, it requires a castle to make, and has less armor and pierce armor.
also if you got 4 relics the opponent already screwed up.

I never said that knights need more advantages, though?

It doesn’t happen that rarely, even in pro games. A lot of people just neglect relic completely.

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yeah look here you are, exaggerating my claim again.

the difference is, others actually back up their claims. you? well i’m still waiting for you to back up your claim that archers trade favorably withs skirmishers.

you made this claim, what am i supposed to think?

and that is there mistake. you should know exactly what lithuanians is going to do.

Where? /20charsomething

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First of all I never link Spirit of the Law videos, because they’re useless. My arguements are based on ig experience/pro gameplay.

And 30 Halberiders always should kill 15 Leitis, lol.

On a proper level you easily outplay Halberdier spam by raiding your enemy instead of patrolling 40 Paladins/Leitis/any Cavalry UU (You would always engage that with FU Catas) into 80 Halbs. Do you remember how Viper plays Franks? In the same way. Killing 50 villagers in two minutes. After the patch, Lithuanians players will just ignore Arbalest, never engage that with Leitis and go to raid.

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this post here makes it sound like leitis have lots of advantages over the knights and the knights only have minimal advantages.

congrats. they do. but many people, including parthnan seem to think Leitis wreck everything cost for cost.

or they are just going to use knights/cavs/paladins against arb civs.
because those all last far longer.
also less PA reduces leitis ability to raid.