start with 1000 elo, and gain 400 elo per game ?
Play team games first and get a rating of around 1.8k there. Then play ranked 1v1. You will start around 1.8k Elo. This used to be not difficult to obtain when teamgame Elo was still inflated.
Thank you. I will try it.
Thatâs not how it works? Team game and 1v1 elo have no correlation to one another.
To answer you question, as the elo system gives 16 points per win ± 1 point for every 16 point difference in player scores, you would need to fight someone with over 6100 more points than you, for both games in a row. However, the current world peak is only about 2750 elo, not 7100 like you would need if you were to theoretically match against an opponent against whom you could beat and get 400 elo.
Therefore, if you were to match against and beat only top players, you could get about 110 points for winning. So to get to 1800, it would take a minimum of 7-8 games, which you can only achieve if you match against top players and win. Which wonât happen, because you canât match with someone outside of your elo range unless the matchmaker has been searching for over seven minutes, and even then the chances of fighting one of the very top players are so slim itâll basically never happen.
I saw 3 players with 1800ish elo but only have a few games played.
1 guy 2win / 0 loss
1 guy 1 win / 1 loss
1 guy 1 win / 5 loss
There must be a trick
win against high rated players in the first few games
Ooh, I forgot. The rate at which you elo changes is actually significantly higher for your first ten games, to help you get to your proper rating. So yeah, if youâre good and match against higher level players, who you then beat, thatâs possible actually.
whats the point of this trick? Gradually you will be get elo dropped if you are originally not at this elo range
yeah it is, or at least used to be like that. If you have a lot of games in 1v1s it would use that as your starting elo in team games and vice versa. not sure if itâs still the case
To get a high rating very easily to feel superior over others. Youâre not actually going to play 1v1s after all, many of those who did it while possible (I donât think itâs possible any more, on top of TG rating being much harder to get to high numbers) never played 1v1s again so that in custom games random people would feel awe at âoh wow, this 2k+ 1v1 player is in our lobby!â
So in short, ego boost.
the âtrickâ is that they played those game when the default ELO was like 1500 or 1600, instead of 1000. You can check their accs on aoe2insights and I bet that they achieved that ELO 2-3 years ago and then stopped playing 1v1s.
The default elo for DE ranked 1v1 has always been 1000 to my understanding. It was Voobly that started at 1600.
not true, it used to be higher 2-3 years ago. i dont recall if it was 1500 or 1600 but it was either one
no, that is categorically false
well there was a bug, I am sure about that. I only have 4 1v1 games on my acc because I stopped playing this game and now I am on aoe2insights, my first game it shows I had 1000 ELO, I won it and gained like 48 ELO, on my second game though it shows I already have 1473 instead of 1048. This happened 3 years ago and ever since I havenât played the game due to it being consistently botched, only played a handful of TGs where the same thing occured, my first games I got to like 1700 ELO 3 years ago for no reason whatsoever.
Thatâs a bug with aoe2insights though, which has been reported on their Discord. Itâs not to do with the actual ingame elo.
My ingame 1v1 ELO also shows 1300++ ELO when in fact it should be less than 1000.
Teamgame Elo used to have a bug where the winners would get more points than the losers lost, so points were created out of thin air and the rating inflated to the point where the average teamgame Elo was much higher than 1000.
Itâs not a bug with aoeinsights. This is how people got that high 1v1 rating: by first playing team games exclusively, then shifting to 1v1 but only play a few games.
Also you donât understand the calculation, if you beat someone who is much higher rated than you are, you get at most double the points you would have gotten if you beat an equally rated opponent.
aoe2insights is currently bugged though.
What are you talking about? If you reread my post, whereâs the part that Iâm disagreeing with this, and thus wrong?
Against an equally rated opponent, thereâs a <16 point difference, so youâll get 16 points for winning. To get double that, you would need there to be a 16 x 16 points difference, or about 250 point difference to get double the elo, as every 16 point gap in the elos gives you an additional point for winning.
This entire post is wrong:
You can gain a maximum of 32 points from winning a game, or 64 if the gains in the first games are indeed doubled. If player A and B play against each other, then the sum of points A would get for winning + the points B would get for winning is a constant number, independent of their difference in ratings. In the case of Age of Empires II DE, that number is 32.