I am creating a data mod with significant changes to Civilization bonuses. I need to reflect them in the tech tree (press F2). How can I do so?
I tried adding a en>strings>key-value folder in the mod in which I have kept the modded strings file with proper name as described in the original folder
needs to be two different mod. text strings should be a separated mod cant be the same mod as datamod atm. in future that might get supported but not right now.