What about giving Elzbach the benefit of whatever you did not choose in age III? If you chose Burgrave and its Landsknechte, Elzbach would give you the Ritterbruder. If you have gone for the Ritterbruder in age III, Elzbach would give you the Landsknechte.
Swabia then would mean a strong benefit to your eco, while Elzbach gives you the full tech tree in regards of unit compositions in addition to its other effects.
That way you’d actually have an incentive to play a multi tc feudal/castle as HRE instead of trying to get to Swabia asap. Granted you’d also need some tuning to make multi tc play viable for HRE. They have zero benefits to it and need the longest time to recover from a second tc investment.
The premise to all this is ofc that the Regnitz relic bonus becomes civ baseline.
The HRE needs much more improvement. The new patch made them noticeably weaker. All the buffs are more or less pointless (aside from Meinwerk, this is viable) and you still just go for everything that has been nerfed by the patch. Nobody cares for Burgrave as I suspected, because it’s a bad landmark with a bad bonus that in fact has close to zero synergies, while in theory it sounds like a follow up strategy on the Meinwerk choice. But it’s not. And Swabia was also nerfed. The HRE also mostly lacks the ressources to even try to go for an inspired army approach, because you need to heavily invest into that. Building a monastery, getting the upgrades and building a few prelates is a hefty investment that doesn’t even do much. You need to invest much more into that and the rest of your army to actually benefit from that. It’s something for situations in which you are floating ressources. It’s not like the Rus mechanic, where you simply can add warrior monks to your army, who instantly synergize with everything and do not even need upgrades to do so. And they were buffed. They can now attack from the second row, making them much easier to protect… Still a far superior mechanic than the HRE one. And that while the HRE is supposed to be THE religious civ…
The inpsired warrior and prelate buff is nice, but doesn’t do anything (it helps to collect relics faster, but with the Regnitz nerf you are still in a worse position than before the patch). The Burgrave buff is pointless and does close to nothing. You simply still skip this landmark. The Swabia nerf is noticeable, but there is still no reason to ever go Elzbach, which has been ignored by the patch anyway.
This is what I don’t understand at all: Why are English enclosures (which is 100% self-reliant and doesn’t require you to do anything on the map aside from reaching imp), the Mongol Steppe Redoubt, the Rus free gold that doesn’t require them to gather any gold in feudal and allows them to reach crazy heights together with relics (plus their gate allows for a second tc without even touching stone or gold) all fine and the Regnitz Cathedral is not? Regnitz is “only” 600 gpm, effectively 400 gpm more than for other civs. Before the patch it was at 600 gpm over other civs. 400 gpm is weaker than any of the three gold methods I mentioned. I could also add the French Guild Hall which is 350 res per minute when collected after 10 minutes and 433 res per minute when collected after 15 minutes. And all you need to do is not fortget about it.
All the HRE matches I have seen on Golden League since the new patch were scrappy and weird. The HRE always tried to get to fc, is then 30 vils behind the opponent, somehow manages to creep into age 4 (or gets beaten before that), tries to catch up on pop and then loses because there are so many holes in the whole gameplay, which is also very susceptible to raiding until you get to Swabia (which makes raiding much easier to deal with). There is zero bonus for a second feudal tc. The HRE cannot even go for a full on feudal or castle age like the other civs, because they only have the prelate. No faster production, no cheaper vils, no cheaper buildings, no cheat landmarks. There is only the prelate, which hinders vil production and needs to be babysitted everywhere.
I still feel like the devs have never really in depth thought about the HRE. I feel like there is so much amiss and you literally only have one way to play them, which by now gets countered easily. Especially since the new patch even nerfed the HRE when they needed buffs.
And I hear people say that English are the weakest… Viper chose the English twice in a row at Golden League after the patch and didn’t even look at the HRE.
HRE is bottom tier. And with this new patch even more than before.
I must say that I am once again very disappointed and I stand by my view that the HRE is the unwanted stepchild of Age of Empires 4… Why offer the HRE as a civ, if you do them like this I wonder? Why not just leave them out, if you ignore close to everything that this civ actually has to offer…?
Yes, I am annoyed.