Nah I was joking, But “history understander” Vic however wasn’t joking. Also yes the elmetto, lil bombard and even the hoop thrower were originally Italian unique units as well as the never made mounted crossbow units cause originally Italy was supposed to be a “nostalgic” civ with lots of aoe2 era stuff.
Ok, what sources are you using?
Tropes what could of been. Also the fact the Papal Bombard, and lancer is just a reskinned Lil Bombard, and elmetto. AOE3’s development was a nightmare. Age 1 was originally going to have tons of renaissance era units and even cannons. The elmetto being italian was a dead giveaway especially considering the fusilier was originally going to be a swedish unique unit back when it was considered to be a civ way back in vanilla. Why are you so dead set on them not having been reworked unique units?
Actually factory is fábrica
(Some people even mistranslate fabric as fábrica, then the correct translation would be tecido)
I would be fine with that, most European civs in the game already have more or less the same army composition anyway. They could just have actual unique units to compensate for that.
We already have Malta, and Early game Italy. The last thing we need is more aoe2 copy pasted units in the 19th century.
“We should maybe fix the game somewhat”
“I disagree, hence your opinion is invalid”
Besides, Age of Empires III isn’t just about the 19th century. It starts at least in 1421, based on the Chinese campaign.
I’m not being rude. I’m just being factual. The timeline’s a mess anyways and that’s due to the development of the game was a huge nightmare. It’d be fine if they were age 1 units but they’re not they’re usually age 3 or age 4 units which is waaaaay off the timeline.
The game needs a lot of fixing, but why can’t historical inaccuracies be fixed as well?
I don’t even understand why they removed military units from Age I.
It was due to how much of a nightmare development was. Like I said earlier age 1 was going to have basically everything unlocked. Units like swordsmen, late era knights and even cannons were all going to be age 1. Then something happened and development went off the deep end.
Just block him. Dont waste your time.
Hes that type of person thats wrong and doubles down on it. He will grow up some day.
Finally somebody’s back on topic
It’s good to be historical but you’ve also got to have a Gameplay perspective.
But ports are a bit bland sure they have the navigation school card that reduces ship cost so It could be said that they have some advantage over others in water.
I suppose a strike against them in water is they don’t have grenadiers (it’s the only standard unit they don’t have) which are great for sacking coastal cities.
But in land locked maps ports are WEAK. especially to rushing and they can’t exploit their civ bonus and survive except maybe with archaic troops since they cost less food…
A feitoria, is a factory. There is a difference by the way between the factory of the industrial revolution and the factory before it. The English word for feitoria is still factory.
For curiosity’s sake, “trading post” is translated as “feitoria” in AoE3
Why not both? Since its mostly a history based game.
Gameplay should be built around the history of the factions, thats the whole point, or we better off playing age of what if empires.
It is my opinion that ports need a major overhaul changing how the faction plays, metas be damned. Its not as if they are a top faction anyway.
Wouldnt improving Halberdiers to fill this role be better? From a flavour point of view.
Portugese can still acces grenadiers through the grenade launcher card. And with the art hit points card theyre actually pretty good as far as grenadiers go.
What kind of source is that?
I’m not. People are deadset that my theory of OGs being originally planned to be an Italian (or possibly British) UU is false, when we have nearly as much evidence of it being true as the Li’l Bombard, the Elmetto and the Hoop Thrower being originally planned UU for Italians or the Fusilier and the Horse Artillery being planned UU for Swedes. I say this because the only place that claims that the latter is true is the AoE Wiki page on “Cut Content”, but, when you go through the 3 References it provides, there’s no evidence that their claim is true.
I suppose you could use halberdiers they do have pretty good siege but grenadiers are pretty good standard units for coastal raids since they’re more pop dense they’re good in a transport and have high range resist.