If you could include new mechanics, features or functions in AOE-3, what would you implement?

I have a lot to say on this Export viability matter. I did an analysis of export’s value and possible suggestions to make it more versatile. As it stands, only Japan can choose to sacrifice part of their eco to be able to use export viably (only in Age IV with a card tho).

Here is a the full tread Seeing how Influence works, should Export have viable means that makes it a reliable resource income if you invest on it?

And some suggestions:

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