I think this is a matter of perspective.
I work with Microsoft business software in my day to day job. The software we sell/support costs 60$ per user per month, and is the biggest of its kind on the marked. We have had known issues, bugs and missing features for years without a word from Microsoft - this isn’t unheard of, its the business standard - ofc, this is b2b and I understand the standards are different for b2c.
But 60$ is what you pay for a nice meal at a good restaurant that took 20-40 min to prepare by a couple of chefs. Or 40 - 50 cheese burgers from MC Donalds (atleast where I am from)
With aoe4 I have paid 60$ for at least 40 hours of great fun so far, and there is plenty of content yet to enjoy.
I get that players want the game to be even better - I do too - and I fully support constructive criticism, or suggestions as to how the game could be improved.
But people act so insanely entitled. The game at launch, without any changes was easily worth 60$ if you compare it to any other consumer good out there, and you are delusional if you think that the developers owe us more just based on that price - where else in the world can you find this good value/fun ratio outside of gaming? I have bought sheets for my bed that were more expensive than this game.
I get that “worth” is a subjective term, and really only describes what people are willing to pay for something, but reading these forums I just can’t get past how entitled gamers are – and I am incredibly thankful that developers are willing to go above and beyond to deliver and even support these products, despite the very vocal minority that I have to assume are made up predominantly of spoiled children who have never had to pay for anything other than a videogame their entire life.
What thing, other than another videogame, can you buy for 60$ that would be significantly more worth it, than buying this game?
*edit: this became a bit harsher than I meant it to be. My point is simply that gamers seem to have a really warped conception of the value of money when it comes to videogames. We seem to expect that a one-time expense of 60$ will buy us endless hours of fun as well as a perfectly balanced competitive experience + indefinite live support from a team of a 100 people. Meanwhile, most people wouldn’t bat an eye at paying the same price for a nice shirt or pair of shoes, made by a single sweatshop worker.