Yea, and the reverse is the same. People are no qutting at min 5 in all games.
It would benefit those people that no only keep their playstyle but force their ally to wait until they decide they had their fun.
You are taking not making this very big and telling mistakes as playing perfectly. Theres a ver Wide gap in between those scenarios.
You need the mistakes of the bug kind to overcome those type of scenarios, which i have seen plenty of in lower levels and not much in higher ones. It comes down to which scenario you are in more.
Nah, they can still help. Its the little things that help in those situations.
I dont need to check for elo when i see my ally advancing to classic age at 7 mins. While both me and my enemies advance at proper times.
I dont need aom stats to tell me my ally is not on par with my enemies when i hover over his base and see his villagers having a field trip to his wood and gold because he wont build storages.
If im vs 2 people of similar skill to mine whats the Best of my ability going to do when my ally is closest to half of any other players ability than to either one of them.
No, not at all. Im sorry but no.
You can finish games pretty fast in aom. Again if you play low level only where people stand their armies while the commune with one another, get to mythic full upgrades and the clash sure.
Games can be over <7-9 mins over gold control. Which is before mythic timings. Others finish with a heroic push.
That phrase does kind of show me the difference from our postures, the games we experience are a lot different.
The game specially the archaic age is not apm taxing as to you not being able to type. You can ask anything after the game ends. Yet they dont, to any excuse theres a way around and a solution. The crux of the matter is they dont Want to.