I have just few points here about those civs that i think they need a samll nerf.
As you know the camel units have +5 attack once immediately they hit the castle, my suggestion:
Make them +2 attack in castle, +3 in imperial (+5 for total), and i think it is not bad to give them battle elephants.
Actually the Goths with their stupid buff in the last time they became so annoying to play against, in the dark age you will find more than 5 militia in your base and the players can keep creating more than 10 militia then they can just reach the feudal in less than 15 min then go m@a then they hit the castle in less than 20 min!!! This civ became a cancer in the game and i think they really should nerf their stupid buff, they started the game with 20% discount on militia!!! Then -25% feudal then -30% in the castle then -35% in the imperial which is completely a big joke. My suggestion:
Make them (-10% in Dark, -20% in feudal, -25% in castle, -30% in imperial)…or at least remove the dark age discount and make the discount start from feudal
I think this should be enough. What do you say guys?
The post is not about the defence against Goths😂. Their discount bonus especially in the dark age is just a big joke, even of you quick wall they will just stay in your base with more than 6 militia and once they hit the castle you will find more than 10 m@a.
People are just not used to playing Goth. You have to play a little different compared to other civs.
The natural response to MAA is building Archers. Then archer get hard countered by Huskarls. Thats why many people lose.
But most Goth players are very predictable.
Counter the MAA by very aggressive walling into Archers.
When the Goth player is going castle and trying to build one: go swordsmen from 2 Barracks + Rams. He will lose the castle right away and with it the game. So far this worked for me every time…
Yes, castle age Swordsman are usually a bad choice against every other civ but against Goth they work really well.
Who said they will become weaker?! I am not talking about removing the buff completely, but about decreasing this % or removing the bonus in the dark and make it start in feudal or make the dark start from 10% not 20% !!! With this 20% in the dark they are the same to get free supplies in the dark!!!