Intriguing, possibly concerning (pre-) announcement for 2024

Well, I suspect Disney’s about to go bankrupt or be broken up by trustbusting agencies, so George Lucas may buy back the rights to Star Wars. About time, I say.

they gonna put aoe3 de into aoe2 de

10 Likes

I would be so happy with this, especially if the art style matches the aoe2 one, we could have so many awesome reskins for regular units.

1 Like

image

My joke Americans concept could finally become a reality.

Dynasties of India 2.
Let’s go!!

2 Likes

Maybe an in-game editor to change civ visual and audio features (civ name, voicelines, civ emblem, civ architecrure, civ unit appearance & name) into a mod package without changing the datamod.

Then people can at last go to ranked with:

  • Magyars relooked like Persians with Central Asian architecture
  • Lituanians relooked like Poles
  • Portuguese relooked like Chinese
  • Bengalis relooked like Dravidians
  • Aztecs with milicia line without metal
  • etc…

But this may require major changes of the genie editor.

3 Likes

I think Some new event to celebrate 25 years anniversary of the game.

4 Likes

Hmmm, how about:

  • a 5-civ DLC like The Conquerors/Forgotten
  • custom civ builder, like the Krakenmeister one, built into the game
  • Central Asian architecture for Persians
  • full map screenshots
  • scenario editor bugs fixed for more than a few weeks

I don’t expect any of those, but I think they’d be well-received. (Although the last two are probably quite niche.)

Return of Joan: AoE3 DLC that adds AoE2 as a new game mode. Also adds Franks to the main game. Throwing Axeman is a unique upgrade to the Musketeer.

Anyway, I look forward to the day when this thread ages like fine milk, and the surprise turns out to be a 2-civ DLC adding Venetians and Papal States, and an event mod that changes Cannon Galleon projectiles to coconuts.

6 Likes

Things that may sound rediculous but possible :

  • Realistic walls with units scaling the walls. Seige tower makes more sense now

  • Biggest expansion with 5 to 8 civs

  • Variant civs like AOE 4?

  • Civ specific soundtrack like AOE 4? not just jingle,

  • Historical battle set for every expansion that came out ?

  • Hero units now actually show up in game like AOE 3 and 4?

  • Naval overhaul

  • Second UU for all civs?

  • New game mechanics that no one actually thought about introduced ## ### #############

  • New modding tool that makes modding easier

4 Likes

AoE2HD already had the civ rotation thing so why not AoE2DE too.
Seems very reasonable.

AoE3DE seems to be a test bed for AoE2DE in many ways.
They added the explorer packs a year ago and now AoE2DE has profile picture packs.

tbh. making the engine open source could have a lot of advantages for them.
The game itself with all is assets would still have to be purchased of course but open sourcing the engine would other people be able to help improving it.

Would be a nice touche but obviously not something that is really important.

You mean being able to rematch skirmish against the AI?

Every person is different.
For some people RoR was the best thing that ever happened while for many it was the most overpriced single civilisation DLC.

Nah they did a lot of cryptic comments in the past.
Media teasers are only very shortly before the actual reveal.

It would be funny if it wasn’t so sad.

4D chess

You know that the overlap in people that can both make skins and also program a path finding algorithm is rather small?

Adding new skins doesn’t take any programmers away from the task of improving the engine.
In some ways it’s the opposite. Making cosmetic DLC would be a way for them to finance work on engine improvements while not having the programmers code in new mechanics that would be needed for a new civilisation DLC.

If anything you’d want to put AoE2 into AoE3.
The AoE2 engine can only do half the things the AoE3 engine can do while the AoE3 engine can do almost everything the AoE2 engine can do.

They could change the dataset in a way that all civilisations technically use different sprites but they just all link to the same file.
With links I mean links in the file system. You could then just change those links to link to other sprites and very easily make a visual mod without touching the dataset.
And they could easily add cosmetic DLC too.

All AoE2 civs are practically already just variants.
A different UU, 2 different UTs and a few bonuses are a lot less of a difference then the variants are to their main civilisation in AoE4.

People would hate that.
I’d love to see the hero units in campaigns to be reworked.
Heroes should have auras and have a reliable way to retrain them (unlike now where there are sometimes triggers to respawn them and sometimes not)

I’d love that

So the Persia treatment to all old civilisations? That’d be awesome but also a lot of balancing work.

1 Like

Yes. A non-trivial use case is to test data mod. If you finish a game with data mod on, returning to main menu will load the default data file, taking ~10 seconds, then you enter skirmish screen, load the data mod, another 10 seconds (or even 30). Every single time. It’s that stupid.

Of course, on the other hand, returning to main menu should not switch data file anyway.

And also, every time you switch game mode (RM / custom scenario etc.) it forgot your previous settings. Like seriously? Do I even need to teach devs this kind of absolutely basic UI standard?

It really sounds like they’re doing big rework on some of the systems.Guessing following:

  • Tournament mode?
  • New monetization? Skins (Scouts, TC, etc.) and stuff? Battlepass?
  • The lobby and matchmaking screens are kind ugly and outdated, so graphical rework?
  • Harder AI? Current Extreme is kinda a joke.
1 Like

Judging by recent developments:

  1. AOM: Retold released as an expansion to AOE2:DE like RoR.
  2. The base game goes free to play.
  3. Cosmetic DLCs for units and architecture
  4. Probably two DLCs with 2 civs each. One for Asia, one for Africa.
  5. Hero units and civilization variants
  6. Campaign dlc
    My wishful thinking:
  7. Reworked naval combat
  8. Walls that can be manned
  9. Fixed pathfinding
  10. Second UUs for all civs
  11. Star Wars Battleground as an expansion like RoR
  12. Relics have auras that give some sort of bonus in battle.
7 Likes

Going f2p like AOE3DE would put an end to smurfs. Would be great to solve some ranked issues and not that much an anticipated move

1 Like

If anything it’ll be part of AoE3DE.
It’s confirmed that they are using the AoE3DE engine and judging by the massive reduction in AoE3DE content it’s likely done by the same teams, at last in parts.

Maybe that was supposed to be a joke, not sure. People somehow think AoE2DE is the best thing ever and everything should be more like AoE2 and changing the engine would somehow make that be the case.

That’s what everyone expects.

Civilisation variants only really work in AoE4.
AoE2 civilisations are just too similar to each other and AoE3 already has a lot of different ways to represent civilisations and variations.

That feature is already very underused in AoE4.

That was originally planned but then cut before the release of the game.
Would be cool mechanic because it includes risk management.
But probably too easy to just snipe the monk.

The game needs more maps, better map pool in MP, more historical battles, add game modes and more/different challenge scenarios
IMO

6 Likes

Maybe one of the surprises is that they are porting AOE2 to AOE2 engine and unifying all the games :smiley:

Would it not be a surprise no one expects if we have civ variants?

It does not mean it will be underused in AOE2.

If sniping monks is easy then nobody would have played monk strats.

I’m wondering if the “you will never guess” thing is they are actually adding Tibetans after several decades of holding off.

4 Likes

How about historical multiplayer battles.
So not coop but versus scenarios.

There are a bunch of good community maps for that but maybe it’s something that the developers should think of adding themselves.
Maybe the a multiplayer UI that makes it easier to find people willing to play those.

Yes, sounds like a good idea.

And then they port AoE3 to AoE3 and AoE4 to AoE4?

A monk with a relic is a higher value target as just a normal monk and you’d likely only have 1 of those.

Other monks could come and pick the relic up though.

I think it’s just not a civilisation that they are referring to.

1 Like