Intriguing, possibly concerning (pre-) announcement for 2024

whatever it is, I’m sure all 10 people still playing in 2024 are really going to enjoy it

I’m sure they will find something to sell us the game for the 5th time.

So true!!! Really hope that devs will make regional skins and new architecture sets!

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Won’t it be the 4th time? CD, HD and DE.

And Return of Rome )

That’s Age 1. And that is also a 3rd remake - CD, DE and ROR. I don’t see a 4th remake already.

I like it.

I literally tried stitching screenshots together to do this a while back and it was suuuuuuuch a pain. I 'd only recently found out it was a feature in aoc/hd. i’d love this feature to be added back. Something about the old screenshot being a clever hack that isn’t possible with the new engine, etc, etc, blah, blah, blah.

You know…that isn’t something I would have guessed. Tanguts, Uyghurs, Jurchens, Khitans, maybe you could get past the CCP, but I’d always assumed Tibetans would be a non-starter. IDK, I don’t get “we’re adding a civ” vibes from the announcement, but who knows.

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You are right. No one would guess that.

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Some good thoughts here, although as suspected many are either niche enough to have limited appeal, or at least semi-common enough to have made the rounds here a few times and therefore be far from unguessable.

Interesting idea. I’ve seen it around a few times, but it flies under the radar enough to be a surprise. I don’t think it should be difficult at all either, although it would increase the odds of lag/DC in large games.

I guess doing something very basic (adding civs) on a large enough scale like this becomes a surprise. Although that’s largely in the same vein as adding graphics, fixing bugs, etc to a much greater extent than has historically been the norm. Really this type of thing is what I’m hoping for - finally going for the obvious and oft-repeated requests on an unusually large scale.

This one doesn’t interest me that much personally, but I think could indeed be popular. I had considered this as one of the few possibilities that potentially has mass appeal, but didn’t want to dilute my obvious jokes with an earnest suggestion. The other modding-adjacent things people are suggesting IMO are fairly niche.

I was going to mention VR and 3D in my ln my list of joking hypotheticals, but the items I listed were wacky enough on their own. Yet I sort of dread something like this as a real possibility if they think they need to tryhard “making AoE2 stay relevant in the modern era.”

Yeah, that’s my concern. Much more important for them to listen to the playerbase than try to blindly guess what we want or get on the train of gimmicky new trends in tech/gaming. I’d rather just have them pick the obvious low-hanging fruit than travel to the ends of the earth for a decaying Durian.

For me, the difference between RoR being the best (gaming) thing that ever happened and being nearly yawn-inducing was 10-20 years. An AoE1 setting with AoE2 capabilities (i.e. triggers) would have been mind-blowing if released within a few years of AoC as I dreamt of at the time. The problem with making it in 2023 is nothing about it is revolutionary or exciting anymore and the fanbase was a shell of its former self, having been diminished by time and the poor handling of AoE:DE. It even stacks up poorly against a fan-made mod in Rome at War, which AFAIK blows it out of the water in terms of graphics, mechanics, gameplay, and probably popularity. Honestly I would have been embarrassed to have released RoR as a paid DLC with so much less to offer. Timing matters, and if you arrive that late, better have a lot to show for the delay.

The DLC can be called “The Emperor’s New Clothes,” which will consist of a new “AoE2” mode ported to AoE2, complete with all units fully reskinned with the same skins as before. Devs will insist that anyone who can’t tell the difference between this and normal AoE2 is a consummate Noob and Low Elo Legend

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I bet AOE 2 will become free to play, like AOE 3 DE with a limited civ rotation pool, no ranked available in free version, limited number of maps, and the full game as a separate DLC, but also that battlepass seen before will come too.

As for DLCs, more will come 100% (East Asia, Africa and Americas, as well the Balkan region). idk about campaign only DLCs or skins.

Balance changes as always…hope to see Mayans nerfed once at all at least 11.

Considering the amount of expansions we maybe having, this makes sense. I could also see something like Paradox’s subscription model for DLCs if that’s a problem they’re trying to get around.

Sorry but…VOMIT

Gross! I want to play the civs I like, screw being strong-armed out of them!

Making free aoe3 didn’t make the game grow and it will be the same as aoe2, the base game is cheap enough, the only thing preventing its growing is its own ambitious and vision, the game needed long long time ago more attention to the multiplayer and with it all the most played game modes.

All these things people around are dreaming are single player content from players that do not play multiplayer and will never make the game grow as all they want are aesthetics or their nationalities being played despite having little to zero accuracy.

I had big expectations on what this project could have been and as for now i am retired from the game and i have no interest to coming back to the poor multiplayer experience it offers, following the despise it causes me i am not even following big events like before cause those events do not reflect the reality of the player base, they use settings, bans and maps that completely change the game as we know it.

I was once part of the majority of users and now i am one of those minorities pushed away from the game, CBA players, DM players, solo TG players, etc, FE and world edges will only find new ways to keep pushing players away from the game.

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Militia line full overhaul.

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I know right?! :smiley:

Anyhow, that was a typo. I meant AOE2 to AOE3.

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After a bit of research I found out that AOM and AOE3 have the same engine already.

Sorry, what?
Becoming f2p, those who already have the game dont need to worry about any civ rotation. Only new player, who havent bought the base game (rebranded as a DLC) would have this rotation feature.
Just check AOE3DE steam page if you have any doubt about how it would be.

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ok time for the yearly Long Swordsman buff.

Imagine a game like AoE2 but in 3D, that would be cool, right.
Why has no one done that yet?

Let’s add AoE2 units to AoE3 for fun!

It’s an earlier version of the same engine. Like AoE1 compared to AoE2.
But this time they don’t make the mistake to remaster the older engine and go to the new one directly.
They should have done that with AoE1DE from the beginning.

AoE3(DE) adds some features that could be really nice for AoM like ranged units automatically switching to Melee when attacked in close range. Currently the Chinese Immortal has some strange behaviour where they use ranged or melee attack dependent on the unit type of their target.

I secretly just want to shoot cannons at Minotaurs though.

Hope that 2024 will be the year of the African and American DLC. Here are some very short expansion concepts which would be really nice to get (no tech tree/bonus list):

Gift of the Gods

New civs: Purepecha, Chimu
New campaign for old civ: Maya

Might of the Mansas (DOI style DLC):

New civs: Nubians, Songhai, Swahili

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If it only has the same functions as the Krakenmeister one, and is intended for singleplayer skirmish and lobby multiplayer, then yes, same for me. What I’d actually like to see is something more flexible that integrates well with the scenario editor. Currently one can sort of make custom civs through triggers, but it’s clunky and buggy and (I think) doesn’t display in the in-game tech-tree. Also I believe it’s impossible to add a new unit or tech – you have to edit one that exists already.

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