You are 100 percent correct that AoE4 was destined to fail in the eyes of many of us. (I said this many times over the few years before launch – somewhere on this forum.) It would be insane if I tried to walk that back here.
So as players performing the AoE4 autopsy to determine its cause of death, we are burdened with the noisy data knowing that no matter how the game was built, someone would have been conducting an autopsy.
If I speak for anyone besides myself around here, I speak for players of the greater Age games who were distraught to discover that AoE4 was built without almost any regard for the wounds the other games endured or the strengths the other games brought. But it is simply not constructive to impede our feedback just because a hypothetical AoE4 game that took those lessons to heart would have hypothetically upset some hypothetical other player who would have been upset to see well made civs with varied unit and building rosters and colorful icons and vibrant gaia.
Apologizing for AoE4 by muddying the waters and saying any game would have had its critics is a poison, if ingested, that would ensure the people making our games never learn these lessons. I’m sure it would feel good to the devs to tell themselves that, though. And at a human level, maybe they need that kind of noisy distraction from the problems at hand.
But if we are moving forward as a community to more games, then we can’t have that. They made a game that breaks my heart and the hearts of so many of us. If many of us are ever going to play another new Age game, those lessons must be learned.
And absolutely you are correct – I have no idea what AoE4 would have needed to have been to have pried me away from my precious AoEO. AoEO just brings me so much freaking joy. And now that we are making new civs (civs that I personally am designing), I just am in deeper love with the game all the time.
I face a credibility problem if I cannot truly imagine leaving AoEO and ever playing a sequel. I have thought about this a lot over the last few years.
But were I to ever move over to a sequel, that sequel would absolutely need to feel like the people who made it understood the insides of all of games and loved that sequel with a similar passion.
AoE4 feels to me somewhere between soulless and flat on the one hand and noxiously out to lunch on the other. Until the franchise is in a position to reckon with itself on those terms, I fear we are destined for more of the same.