Japanese didnt use round shield

I prefer the two-hand weapon of Japanese cavalry, this makes this unit the same as other heavy cavalry.
Not, fun, but boring, because they are the same…

Same animations, same stats maybe?

I have corrected my previous comment. AoE is more of a game based of history than strictly historical (since the gameplay needs it to be that way).

this image are working in progress units weapon are not complete,so they use old model for temp

That is what I am hoping for and a new animation for this cavalry.

Well the AoE series is no stranger to ficional units. The Karambit Warrior in AoE 2 e.g. didn’t exist in the way it does in the game but is rather just named after the weapon the unit is wearing.

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Well the game is marketed as Esports game so,

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Throwing out “villagers knocking on the ground to build” “units spawning out” in the discussion of accuracy is a cunning sophism.

Those are abstractions and simplifications for the sake of gameplay. They don’t violate the historical background like giving a samurai to the US in an ancient period game. You can abstract and simplify complex economic, production, military processes into a few buttons, but you don’t abstract and simplify them into every civ having a samurai as a basic military unit. That villager creating buildings from the earth is not called C3PO and it is not constructing a supermarket. That unit spawning from the buildings is not called space marines.

Not to mention here we’re talking about pure reskins without touching the gameplay at all.

It’s like asking why your character does not need to eat or go to the restroom when people are talking about the details of weapons and physics of projectiles in an FPS.

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BTW, people like always like to indicate “the developers can have no other ways of achieving a certain goal except what they are currently doing.”

Really? Ask R###c what they feel when some people firmly believe they cannot make a heavy cavalry unit distinguishable without giving it a round shield.
Not to mention you already have heavy infantry units who throw away their shield after upgrades. Had anyone ever complained about not being able to identify them anymore? No. Because they are in the game already so you naturally find excuses for them.

The devs are professionals on such tasks. I don’t think we have the same skill and experience to decide such things for them.

Never mind I once was taught by people that “the devs cannot add more unique units/improve lighting and textures/… without messing up balance/optimization/distinguishability/…”
Devs you are brilliant but people just seem to have no trust in you.


(How are the eeeeespooooooorts people supposed to tell what unit type this is!)

EDIT: I’m not saying esports are not important. But some people (ironically, not me) sound as if it is contradictory to everything else. Whenever you say “this model could be improved” “that texture could look better” “this could be more historically accurate” they immediately throw out “but esports”. ——if that is your way of describing esports to other people, how would you think it will help promoting your esports ideology?

Ironically no one else but the esports people who are very esports like pitting esports against everything else. When people talk about these things there is a natural implication of “the devs will figure out how to accommodate it into the game”. But the first reaction of the esports people is “no that will affect esports”.

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lol no naginatas. did aoe 4 dev even tries or i mean the ms resources to aoe 4?

1: Historical accuracy, realism and authenticity are very different things. Most of the weapons in these screens should probably be taken with a grain of salt currently. As the expansion is not yet finished and these are meant as teasers.

2: The game can be authentic in its portrayals of arms and armors, while still not being 100% realistic and some historical accuracy will be compromised. But the arms and armors can and should be made to some degree of authenticity to the periods and materials that it aims to portray. These mounted samurai or japanese cavalry should be more authentic indeed. But we can only speculate if they aren’t finished yet or not.

3: Esports players can adapt and learn whatever the devs throw at them. Saying otherwise is not feasible. Starcraft is a popular one, how the hell is anyone supposed to know what a Zergling, Immortal or Viking is supposed to be unless they learn it and adapt. AoE4 can go quite some stretches before it would become too confusing. Age of Empires as a series have lots of units and it is possible to learn them.

4: Heavy or light cavalry terminology is dependent on the available technology, battlefield roles, region and period. Norman knights would be heavy cavalry, less heavy than the knights in full armour of the later periods.

Heavy and light cavalry at later periods have no real difference other than the role they play on the battlefield.

Jajajajaa

Esa estuvo buena.

Well, now seriously. Just recently I published an entire article on Japanese shields in another topic.

In order not to dwell too much, I will summarize it:


1).- About whether japanese used or not shields:


Although it doesn’t appear much in doramas or anime depictions, in old drawings and manuals, Japanese soldiers often appear wearing square shields. These had the utility of Pavés for infantry at a distance, or as short shields for cavalry. But beware: they were square and made of wood. Only some cases were made of metal, but even so they were square and had a particular design.

Here some pictures:

image

image

image

Here is a whole article of Japanese shields. At the moment, it seems that its form is just a Placeholder and they used the CHINESE lancer shield, so its design is in Beta, or until it is decided if the unit enters or not, this is a teaser.


2):- ABOUT THE HEAVY CAVALRY SHIELD FROM TEASER:


  • As it is a teaser, there are details that come to light that are still a Placeholder because they have not yet developed the final version of the Weapon. The Japanese spears for example, I suppose they are deciding whether to use the normal version of Yari with the shape of a pike but with the edge of a sword, or the one with the shape of a trident. For while they have put the heavy cavalry lances on them. Curiosity: in Spanish there is no difference between “lance” and “spear”, both are read as LANZA. I don’t know what language the devs are coding ### ### that may be the reason they came out with those spears.

  • I am going to focus only on the shield in 2 images.

  • As seen, the shield is a placeholder of the Chinese shield. On the other hand, when compared to all bardeos in the game to date, the horse’s bardeo is original. I will explain this in topic 3, I will focus on the shield.

  • As a final note, even if the shield is a placeholder or on purpose, take into consideration that the normal shield for cavalry is square and small, or it can be medium, but it is square and generally made of wood or with a mail of plates fired, not circular and less than a single plate.

3.- ABOUT THE BARDING OF THE HORSE.


  • Although it is not in the title of the topic, I think that the subject is the one that stands out the most apart from the shield.

  • Just to clarify, although the Japanese are not known for their heavy cavalry, because in fact, they did not use metal plate or chain mail, THEY USED BARDING, but little, although in general it was made of of strips of cloth, paper and string (So, it was more to generate respect and bravery than for protection, but it covers the horse, it covers it.).

  • About whether it was practical or not, I have no idea, but since it is not plates or mesh, it is obvious that it must be weaker than the normal European, Chinese or even Mongolian barding.

  • I suppose that even if it is “Cloth”, it covers the entire horse, and it differentiates the heavy cavalry from the light one, or I want to assume, or it is the Elite version of the heavy cavalry, being the normal one without appreciable barding.

  • Technically, there are some armors with barding (uma-yoroi) that have been based on the appreciable model, here I share some images, which I think is where they were based to create the model. As an extra, note that the horse’s head seems to have something strange, it is not a distortion of the image, but a dragon-shaped helmet for the horse, it is called “Bamen”.


4).- Bibliography

  • Finally I share some articles about Japanese bardeo, and where I got the images from.

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Japans are good. No need to change :rofl: :rofl: :rofl:

do the survey and tell them to remove the round shield

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The horse bardling I see from the picture is more of a Lamelar bardling.
Leather cannot be that shiny, so it is golden lamellar armor.

This is Uma-Yoroi and is not heavy bardling.
Arrows can pierce it
Spears can pierce it
And it only protects the sides of the horse, to decrease the side damage, mostly from arrows, to decrease the damage, not to fully protect.
Therefore, it is light cavalry.
Heavy cavalry meant, high protection from pierce damage, and fully covered armor.

This is Ottoman heavy cavalry
image
Mongol heavy lancer


Knight

Compared to these, the Japanese are nowhere near it.
This is why all historians agree that the Japanese fought only with light cavalry, as mass battle was not that common in Japan. So shock cavalry (heavy cavalry) was not a thing.

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It could be like in AoE 3, with a heavy cavalry with the naginata (I know that the naginata was used more by the infantry) and a light cavalry with a bow, like the yabusame…

Naginata de Naginata Rider: Heavy cavalry armed with a naginata for killing archers, skirmishers, and artillery.
Yabusame de Yabusame: Japanese master of the bow and the horse. Good against cavalry and artillery.

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I get your point, and believe me, I agree: Japanese horse armor is nothing like European or Asian barding from any other medieval kingdom.

Though consider that "I never mentioned that his barding was useful" hehe.

In fact I literally wrote:


it was made of strips of cloth, paper and string


In theory, the Japanese barding was ceremonial, to highlight a samurai who had money from those who didn’t. That is why I have another 2 extra theories, I am going to continue my previous list


4).- ABOUT WHETHER THE JAPANESE BARDEO IN THE TEASER IS METAL OR NOT, OR IF IT IS USEFUL


My answer about whether it’s metal or not (the one in the teaser) is clear, I DON’T KNOW, I’m just assuming it’s fabric, because in general the image has too little resolution to show the lines between the plates if it’s a dimension plates or scales.

In the event that it is made of scales, it would be wrong because it should not cover the entire horse, unless they have done it that way to make it noticeable and stand out. In general, as shown in other pictures, even if there is some armor on the horse, it is light, very light and does not cover it completely.

Finally, if it was useful for stopping arrows or bullets… no, it wasn’t, in fact it was just ceremonial. Probably the horse’s helmet (in the shape of a dragon) was the best defensive piece, but the rest was to distinguish a rich soldier or one with merits and better rank from one who was not.

In theory there is already a heavy cavalry unit with almost no barding in the game, the Sofa. As a penalty for doing so they have -1/-1 armor compared to base heavy cavalry (Knights and Lancers). I assume the SAME will happen with this Japanese heavy cavalry unit. However, are they one or two??


5).-JAPANESE CAVALRY UNITS: HORSE ARCHER, HORSEMAN AND NAGINATA RIDER, and BARDING CAVALRY?


The type of horse: Comparing other cavalry units in the game, it is a pattern that the same cavalry unit has the same color type of horse with its upgrades. In general, the light cavalry use a brown horse, and the heavy one black. The same thing happens with the Japanese but in 2 units: cavalry with a brown horse, and with a black horse.

Horse Archer .- Hidden like Waldo, but he was there, with a yellow horse with a white mane.

Light Cavalry, Horseman?: It has a shield in its Castle or Imperial version, no shield in its feudal version. Apparently it’s a round shield (Which is wrong, it should be square or rectangular), other than that it’s the horseman we know and he’s in both teaser images, the first one in feudal and the last one in imperial.

Heavy cavalry, 2 or one unit?: 2 units are seen in the teaser, both have a black horse, but one has a barding and no flag, and the other has a flag but lacks a barding and shield.

  • Naginata Samurai with banner : The horse has an uma-yoroi of light red cloth, not a shield.

  • Supposedly Heavy Cavalry with shield: The horse has an uma-yoroi with yellow armor (scales or cloth?) and cloth with the player’s color underneath.

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The Japanese have all kinds of cavalry were the Rus, Mongols, Chinese, Ottomans etc. lack.
Really disappointing to see these old civs lacking cavalry units and the Japanese get all the love and fictional units to make them stand out.

I swear if they won’t add cavalry or non-cavalry units to old civs I will be disappointed.
The Japanese being more supreme with its cavalry than the Mongols is just a joke to history.

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By itself, in various japanese concepts of the forum, it was always considered that if the Japanese would come out, if or if they must have several unique units, more than other Civs (*Specifically: 1 Soheis, 2 Katana Samurai, 3 Naginata something, 4 Crossbowman substitute, 5 Ninjas or even 6 Daimyo generals).

The other option, if not, would be to do as with the Ottomans, who still lack a Horse Archer under the idea of balance, although in a teaser similar to the Japanese one, Delhi also appeared as a horse archer.

In any case, if the Japanese prove to be very broken, the devs will probably consider adding more cavalry or infantry base units or even unique units to the rest of the Civs.

  • It happened in Aoe3, both for the Warchief and for the Asian Dynasties, and recently the Definitive Edition, when they released the new Civs from the DLC, so that the Original Civ didn’t run out of unique cards (since the new civs had a lot of personality and unique cards), they began to have more unique cards and new common units or mercenaries on cards. Recently they even reworked the Russian units, and it turned out quite nice.
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就只是漫畫、動畫、電影的文化輸出而已。倭只是有階級制度,所以區分武士和足輕。但其他文明也有精銳部隊啊!

中國是不是也該設置“特殊單位”,比如戚家軍、遼東鐵騎。

僅憑文化輸出,備受質疑的倭騎兵瞬間能匹敵蒙古、法國。

根據質疑派的說法,倭的騎兵只有機動性,實際是下馬作戰。照這樣應該與條頓武士一樣被視為步兵文明。(雖然不騎馬的原因不同。)

這麼成功的文化輸出,難怪核污染水能排到海裡。

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