Kingfisher1787:
When I brought up substantive points about the effects your suggestions would have on treaty, or the fact that you’re suggesting a value level for Sicilian Supply that’s way higher than any normal card, you largely ignore them. That or say something incomprehensible.
I don’t care how much the card’s value is higher or lower. I need a result.
Nobody plays Malta in 99 Wheels in treaty anyway. What don’t you understand?
Kingfisher1787:
If you reduce Malta’s vill pop by 14, you need to find a way to match a 14 vill stronger eco in age 5 where vills get an extra 50% gather rate. Doing this with trickle cards isn’t going to work well because they don’t scale. Sicilian Supply would need to be worth close to 14 Imperial vills to maintain late game economic power, and that’s well-over the economic power of 14 Industrial vills (you’re looking at a minimum economic power level for the card your suggesting that’s equivalent to about 19 vills in age 4 to match the 14 removed in age 5 (all because you wanted to lower the vill cap). 19 vills is just under 2 Factories worth of production).
I repeat once again. Nobody plays 99 Wheels with Malta even now! It’s you who can’t hear me.
platypus_slayer1:
The core issue is juan youre not very good at this game, refuse to listen, then explain things poorly. You clearly dont understand how malta works, or how eco works, or how malta scaling works, or how order units work, or how to manage late game eco in supremacy. Yet you dictate solutions that through a combination of translation error and lack of understanding come across as bizzare.
How good do I have to be at this game to understand what and how it should work? Could it be so?
Or like this?
What kind of argument is this, like you can’t play. It’s like school, right? Maybe it looks like trolling? I repeat, if you don’t like my opinion - THIS IS NOT AN INSULT!
By the way, a funny fact. Malta has everything good with its cavalry.