I’m assuming AOE4 would have a network architecture better than the series’ peer2peer which would result in much less lag of course.
Now I always thought about a 5v5 match and what kind of implications would it have strategically. 1 central pocket in a team with 2 flanks and 2 side pockets leads to very interesting results on paper. I think the gameplay would genuinely benefit from 2 more added players (10).
At the same time I personally think going more than that is not going to work that well. AOM allowed for 12 players and 6v6 games were kind of hectic compared to the carefully strategically and tactically developed 4v4 matches of AOE2.
And no matter the limit, I think we all agree the game should keep offering options for more than 2 teams as well, I hope they dont lose that.
What do you all think?